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Killer and cavebot... - Printable Version

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+--- Thread: Killer and cavebot... (/thread-18517.html)



Killer and cavebot... - edwino4 - 09-18-2015

Can someone write me a script (macro) where a character will turn on the killer when two monsters on the screen and off as there is one, and turns on walking when a monster on the screen and turns off when two.


RE: Killer and cavebot... - erleo - 09-18-2015

Try this:
[macro]500 {Killer On/Off by Creatures} Creatures.OnScreen()<=1 [Jump] Killer.Stop() Exit() {Jump} Creatures.OnScreen()>=2 Killer.Start() Exit()[/macro]


RE: Killer and cavebot... - edwino4 - 09-18-2015

dosent work ;/ idk why... still attack one monster on screen



I mean for such macro with turn off targeting as there is one monster on the screen (and then it does not attack) and turns as there are two monsters


RE: Killer and cavebot... - edwino4 - 09-19-2015

bump..


RE: Killer and cavebot... - edwino4 - 02-12-2016

???? someone ????


RE: Killer and cavebot... - Catar - 02-12-2016

Eh let me explain.....

If 2 monsters on screen, and macro turns killer ON, it will attack them until THEY BOTH DEAD, so it doesn't matter if macro will turn OFF the killer when 1 mosters dies and 1 left. Because bot starts attacks the second one, before macro detects that the first one died.
Bot will still end up KILLING THEM ALL.