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Fixed number - Printable Version

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Fixed number - Nvp - 06-12-2018 08:04 AM

Hello, I would like to know how I can add a fixed number to variables so that it is not divided / added / multiplied or subtracted. E.g, if I enter respawn, then I get added to variables Killer=1, if I leave hunt the macro added to variables Killer=0. Thank's for all answer. Regards!


RE: Fixed number - Catar - 06-13-2018 05:37 AM

Huh, sure,

I usually use no kill points in cavebot to stop killer in certain places

Or Self.PositionIn command

Self.PositionIn(X1, Y1, Z1, X2, Y2, Z2) Check if the player is in a position box → :True | :False


RE: Fixed number - Nvp - 06-13-2018 05:53 AM

I mean that in your lure before full check it would add to variables Cave Killer=0 and after checking CaveKiller=1. If i have full check on at the end respawn the bot goes crazy and often does not leave respawn.


RE: Fixed number - Catar - 06-13-2018 06:52 AM

i'd have to see that, never had any problem with bot not leaving spawn with my lure


RE: Fixed number - Nvp - 06-13-2018 07:19 AM

if u want i have cast on hexera. password 2314