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Type Number Bbot.items
10-03-2019, 07:05 AM
Post: #1
Type Number Bbot.items
Hello, how I can get type number to actualization file Bbot.items when i see only ID.
e.g You see a framework wall - ID 1282, in Bbot.items i see this 1282,112,0,0,0,
I need second number (as above 112) thank's for all answers
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10-03-2019, 10:07 AM
Post: #2
RE: Type Number Bbot.items
Why you need that? Maybe I can help you but I need to know in what context.
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10-03-2019, 10:40 AM (This post was last modified: 10-03-2019 10:45 AM by Nvp.)
Post: #3
RE: Type Number Bbot.items
Because I use the bot in a place with walls that are not in bbot.items and the bot sometimes hangs on them because it treats them as a transition. I want to update it sooner than the new bbot version comes out. Monsters and items are easy to add but walls not. I certainly don't want to use it the wrong way.
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10-03-2019, 10:42 AM (This post was last modified: 10-03-2019 10:44 AM by erleo.)
Post: #4
RE: Type Number Bbot.items
Are you playing Gunzodus? Yes, it is.Give me your name.
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10-03-2019, 10:49 AM
Post: #5
RE: Type Number Bbot.items
yes bro, Nvp Zpw
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10-06-2019, 02:34 PM
Post: #6
RE: Type Number Bbot.items
just FYI to easy understand for anyone else reading this thread
second number in each line of bbot.items are flags

in what was posted above
1282,112,0,0,0,

112 would be Immoveable 16 blocking object, like wall 32 and tall enough to not allow shooting arrows or runes 64 (16+32+64=112)
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