BBot 12.1
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04-17-2013, 07:33 PM
(This post was last modified: 04-17-2013 08:21 PM by MegaNo0body.)
Post: #1
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BBot 12.1
Known Issues
Abstract Error when logging in. Tray Icon doesn't shown up when loading script. Crash Files Please send them to errors@bmega.net Changelog Version 12.0 * Protector Messages being dispared for spells and not normal text + Panic Mode, when the BBot crash it will try to keep healing and mana drinking, also will dispare a alarm * Some memory leaks * Some memory deallocation bugs * Fixed some memory heap corruptions (causing many BBot crashings) * A invalid message saying that the BDll and BData were not found when they are actually found * Several issues when loading scripts * Fixed sometimes that the Walking Algorithms stuck the BBot for long periods and consumes lots of memory * Fixed sometimes that the BBot doesn't follow the target * Fixed the BBot continously pressing ESC without need * Fixed some bugs on Avoid Waves / Keep Diagonal * Fixed some bugs on Cavebot * Fixed some bugs on MapTools = Improvements on Depositer to make it more human-like = Now the Drop Vials will not drop when it sees a single vial, but a random count, from 1 to 50 to look more human-like than dropping one by one vial + Support for Tibia Preview 9.91 and 9.92 = Improvements on Reconnecter = Show "Unsupported" versions on Login Screen * Some bugs that makes the BBot keep open after closing Tibia * Several bugs reading Tibia map = Improved Caching Systems to make the BBot use less CPU * Killer ignoring some creatures Version 12.1 The version 12.1 fixed a bug that the BBot was asking for a debugging dll. |
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04-17-2013, 07:34 PM
(This post was last modified: 04-18-2013 09:10 PM by gogol13.)
Post: #2
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RE: BBot 12.0
Check out my thread
http://forums.bmega.net/thread-10835.html free scripts ![]() Since 2010 bbota use. Jutż nite używtam bto sitę rotbi wietlki sytf i btot scthodzi nta psty ;d jetbać btbotat zaczynam robić własnego i tyle w temacie ;d T użyłtem bty antglojęzyczni dtebile nite motgli przetczytać tegto. |
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04-17-2013, 07:37 PM
Post: #3
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RE: BBot 12.0
Can't open BMega.exe - "can't find FastMM_FullDebugMode.dll'
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04-17-2013, 07:38 PM
Post: #4
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RE: BBot 12.0
epic fail xd
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04-17-2013, 07:40 PM
Post: #5
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RE: BBot 12.0
Please give me reputation if I helped you! EK Project ~ By Oscar ツ ★Scripts By Oscar★ |
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04-17-2013, 07:41 PM
Post: #6
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RE: BBot 12.0
Since 2010 bbota use. Jutż nite używtam bto sitę rotbi wietlki sytf i btot scthodzi nta psty ;d jetbać btbotat zaczynam robić własnego i tyle w temacie ;d T użyłtem bty antglojęzyczni dtebile nite motgli przetczytać tegto. |
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04-17-2013, 07:42 PM
Post: #7
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RE: BBot 12.0 | |||
04-17-2013, 07:48 PM
Post: #8
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RE: BBot 12.0 | |||
04-17-2013, 07:55 PM
Post: #9
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RE: BBot 12.0
Still I can't open it.
Please give me reputation if I helped you! EK Project ~ By Oscar ツ ★Scripts By Oscar★ |
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04-17-2013, 07:56 PM
Post: #10
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RE: BBot 12.0 | |||
04-17-2013, 07:57 PM
(This post was last modified: 04-17-2013 07:59 PM by RoyalKnight.)
Post: #11
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RE: BBot 12.0
same here
"FastMM_FullDebugMode.dll" missed ;d until now the 9.8 version was running 4 hours afk on my ek xD ![]() ![]() |
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04-17-2013, 07:57 PM
Post: #12
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RE: BBot 12.0
Oops, forgot to remove a debugging option, 12.1 released without it.
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04-17-2013, 07:58 PM
Post: #13
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RE: BBot 12.0
fix it fast i think all cant open it
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04-17-2013, 08:01 PM
Post: #14
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RE: BBot 12.1
I found some bug: when i load script with BBot Tray Icon i can't see it in taskbar near clock after if i unselect and select again bbot tray icon in bbot i see it
![]() |
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04-17-2013, 08:04 PM
(This post was last modified: 04-17-2013 08:05 PM by Zimovsky.)
Post: #15
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RE: BBot 12.1 | |||
04-17-2013, 08:08 PM
Post: #16
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RE: BBot 12.1
sometimes bot dont go then when he go down from stairs or from hole ;c is pause or still and cavebot jump from point to point x.x
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04-17-2013, 08:09 PM
Post: #17
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RE: BBot 12.1
(04-17-2013 08:08 PM)spodniarz Wrote: sometimes bot dont go then when he go down from stairs or from hole ;c is pause or still and cavebot jump from point to point x.x Please send your script to errors@bmega.net with info how to load it, where to place the character and level / equip / skills requeriments. |
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04-17-2013, 08:10 PM
Post: #18
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RE: BBot 12.1 | |||
04-17-2013, 08:10 PM
(This post was last modified: 04-17-2013 08:13 PM by eldani19.)
Post: #19
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RE: BBot 12.1
Testing... At the moment all it's ok like the last version that has worked correctly. Seems that the final version is here finally
![]() Thanks mega, really! Edit: it's true, the tray icon doesn't appears xD |
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04-17-2013, 08:15 PM
Post: #20
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RE: BBot 12.1
(04-17-2013 08:09 PM)MegaNo0body Wrote:(04-17-2013 08:08 PM)spodniarz Wrote: sometimes bot dont go then when he go down from stairs or from hole ;c is pause or still and cavebot jump from point to point x.x done |
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