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BBot 12.1
04-17-2013, 07:33 PM (This post was last modified: 04-17-2013 08:21 PM by MegaNo0body.)
Post: #1
BBot 12.1
Known Issues
Abstract Error when logging in.
Tray Icon doesn't shown up when loading script.

Crash Files
Please send them to errors@bmega.net

Changelog
Version 12.0
* Protector Messages being dispared for spells and not normal text
+ Panic Mode, when the BBot crash it will try to keep healing and mana drinking, also will dispare a alarm
* Some memory leaks
* Some memory deallocation bugs
* Fixed some memory heap corruptions (causing many BBot crashings)
* A invalid message saying that the BDll and BData were not found when they are actually found
* Several issues when loading scripts
* Fixed sometimes that the Walking Algorithms stuck the BBot for long periods and consumes lots of memory
* Fixed sometimes that the BBot doesn't follow the target
* Fixed the BBot continously pressing ESC without need
* Fixed some bugs on Avoid Waves / Keep Diagonal
* Fixed some bugs on Cavebot
* Fixed some bugs on MapTools
= Improvements on Depositer to make it more human-like
= Now the Drop Vials will not drop when it sees a single vial, but a random count, from 1 to 50 to look more human-like than dropping one by one vial
+ Support for Tibia Preview 9.91 and 9.92
= Improvements on Reconnecter
= Show "Unsupported" versions on Login Screen
* Some bugs that makes the BBot keep open after closing Tibia
* Several bugs reading Tibia map
= Improved Caching Systems to make the BBot use less CPU
* Killer ignoring some creatures

Version 12.1
The version 12.1 fixed a bug that the BBot was asking for a debugging dll.
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04-17-2013, 07:34 PM (This post was last modified: 04-18-2013 09:10 PM by gogol13.)
Post: #2
RE: BBot 12.0
Check out my thread

http://forums.bmega.net/thread-10835.html


free scripts Smile
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Since 2010 bbota use.

Jutż nite używtam bto sitę rotbi wietlki sytf i btot scthodzi nta psty ;d jetbać btbotat zaczynam robić własnego i tyle w temacie ;d

T użyłtem bty antglojęzyczni dtebile nite motgli przetczytać tegto.
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04-17-2013, 07:37 PM
Post: #3
RE: BBot 12.0
Can't open BMega.exe - "can't find FastMM_FullDebugMode.dll'
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04-17-2013, 07:38 PM
Post: #4
RE: BBot 12.0
epic fail xd
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04-17-2013, 07:40 PM
Post: #5
RE: BBot 12.0
I hope you fixed the walking bug, right?

Kind regards Oscar
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EK Project ~ By Oscar ツ
★Scripts By Oscar★
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04-17-2013, 07:41 PM
Post: #6
RE: BBot 12.0
i hope too meaby can fix ESC bug too Big Grin
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Since 2010 bbota use.

Jutż nite używtam bto sitę rotbi wietlki sytf i btot scthodzi nta psty ;d jetbać btbotat zaczynam robić własnego i tyle w temacie ;d

T użyłtem bty antglojęzyczni dtebile nite motgli przetczytać tegto.
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04-17-2013, 07:42 PM
Post: #7
RE: BBot 12.0
Would test if DLL file wasn't missing Big Grin forgot something on the zip file
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04-17-2013, 07:48 PM
Post: #8
RE: BBot 12.0
FAIL!

look...

"can't find FastMM_FullDebugMode.dll'
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04-17-2013, 07:55 PM
Post: #9
RE: BBot 12.0
Still I can't open it.
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EK Project ~ By Oscar ツ
★Scripts By Oscar★
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04-17-2013, 07:56 PM
Post: #10
RE: BBot 12.0
error open bot

"can't find FastMM_FullDebugMode.dll'
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04-17-2013, 07:57 PM (This post was last modified: 04-17-2013 07:59 PM by RoyalKnight.)
Post: #11
RE: BBot 12.0
same here
"FastMM_FullDebugMode.dll" missed ;d
until now the 9.8 version was running 4 hours afk on my ek xD
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Shy The secret of power is to know that others are more cowardly than you Rolleyes
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04-17-2013, 07:57 PM
Post: #12
RE: BBot 12.0
Oops, forgot to remove a debugging option, 12.1 released without it.
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04-17-2013, 07:58 PM
Post: #13
RE: BBot 12.0
fix it fast i think all cant open it
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04-17-2013, 08:01 PM
Post: #14
RE: BBot 12.1
I found some bug: when i load script with BBot Tray Icon i can't see it in taskbar near clock after if i unselect and select again bbot tray icon in bbot i see it Smile
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04-17-2013, 08:04 PM (This post was last modified: 04-17-2013 08:05 PM by Zimovsky.)
Post: #15
RE: BBot 12.1
i think bbot work very good, test 2h~ and edit ; ]

CPU 7k~ Wink
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04-17-2013, 08:08 PM
Post: #16
RE: BBot 12.1
sometimes bot dont go then when he go down from stairs or from hole ;c is pause or still and cavebot jump from point to point x.x
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04-17-2013, 08:09 PM
Post: #17
RE: BBot 12.1
(04-17-2013 08:08 PM)spodniarz Wrote:  sometimes bot dont go then when he go down from stairs or from hole ;c is pause or still and cavebot jump from point to point x.x

Please send your script to errors@bmega.net with info how to load it, where to place the character and level / equip / skills requeriments.
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04-17-2013, 08:10 PM
Post: #18
RE: BBot 12.1
Ok, my character going to exp Smile nice job!
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04-17-2013, 08:10 PM (This post was last modified: 04-17-2013 08:13 PM by eldani19.)
Post: #19
RE: BBot 12.1
Testing... At the moment all it's ok like the last version that has worked correctly. Seems that the final version is here finally Big Grin

Thanks mega, really!

Edit: it's true, the tray icon doesn't appears xD
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04-17-2013, 08:15 PM
Post: #20
RE: BBot 12.1
(04-17-2013 08:09 PM)MegaNo0body Wrote:  
(04-17-2013 08:08 PM)spodniarz Wrote:  sometimes bot dont go then when he go down from stairs or from hole ;c is pause or still and cavebot jump from point to point x.x

Please send your script to errors@bmega.net with info how to load it, where to place the character and level / equip / skills requeriments.

done
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