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Reading pm working with variable or macro
#1
[1] Read prv from x player to change value in variable by some codes
[2] Hard to explain so I'll give example:
Damiansnk hunt on trolls and use full check wroten in variable which can be changed after prv from erleo
Hunthardfloor=0

Erleo sending prv in game to damiansnk
'Hunthardfloor=1'

Variable in damiansnk bot has changed to 1

That would be work with macro on codes
Self.Prv(Nick of player, Variable name, value)

If change variable isnt possible that could be just macro run

Im thinking about navigation script with 2 chars if 1 need refil sending msg to other 1 and both going to dp. If 1 is ready then both going to exp etc. Also some quest script like bright sword need it.

If u skilling in hidden place where is only 1 way put 1 char 1 min from skill place. If1st guy see some1 send pm to skilling guy who is closing client
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#2
It's a great idea! Very nice for who plays at VPS or something like that.
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#3
Already did full check like that.but without necessity of making priv message. I made char who need to refill to stand on fixed sqm and loop in label to check if the other char comes.
On the other char I made check if that first char is standing on that dam. If it is. It would stand next to him. And they both would go back.
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