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Hello, I'm BUrla, sorry for badass english =\

I want to change the script for mages, but I need to know where to put the 'fullcheck', and how to configure it. I'll make the exchange floor of the cave,

Example:

Point (32670 31625 11)
XXXXXXXXXXX (penultimate point before the next floor)
Point (32669 31624 11)
Yyyyyyyyyyyyy (Before next floor)

I will put the 'fullcheck' in XXXXXXXXXXX or yyyyyyyyyyyyy? And what coordinates I use, I use the same previous point?

Anyway, I thank those who had the patience to read and try to understand my bad english.

Thx, Burla =P
(02-09-2014, 04:57 PM)Hunger Wrote: [ -> ]You need put the fullcheck after make all cavehunt script.

http://wiki.bmega.net/doku.php?id=add_types#full_check
http://www.youtube.com/watch?feature=pla...D2z9htEFuE

My friend I did not make the script, just want to upgrade inprove it and learn a little more about how to inprove any script...

I hope anyone that know what I mean answer me, anyway thx HUNGER =D
post your script here an dmaybe i can help
(02-10-2014, 02:15 AM)Pezcadinho druid Wrote: [ -> ]post your script here an dmaybe i can help

Here is at plain text on codepad, sorry, but won't upload till I end it =D

http://codepad.org/vnuso9gI

thx, pezcadinho