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Check for attacker.

If durring attack refill mana 30%<
If no monsters on screen refill mana to 80%

When shooting runes and drinking potions mana potions exhaust shooter
Amazing, I loved the idea!
Cool. Sorry for short description but I wrote it in work.
(02-22-2016, 12:26 PM)MegaNo0body Wrote: [ -> ]Amazing, I loved the idea!

So are u gona work on that ? Will help to do lure mode scripts
Bump!
+1

Agree with the idea x)

Thx Admin Smile

Thx Founder*

x)
Guys,

I've been thinking how to improve this idea, what if the High Mana Drinker stops the cavebot?
I'm trying to imagine..
hunting DL's and some1 lured 4
mana going under 30% and cavebot stopped.
I'm hunt with ava
how about killer ?

I guess best idea is with check monsters like in top of post.
on attacking don't drink potions unless X% ( heavy )
when lower than X start drinking heavy potions and keep attacking but dont carry on cavebot
if mana over Y light potion start walking
if no monsters just refill always when below Y light
Yeah, It is really necessary

Just create a function in macros like "use item on yourself" (nice to use potions, gfb, field runes? on yourself) It would work for more things like killing stalkers in drefia, ...
Everyone will use it in their mode
Toni,

[macro]100 {Auto use something on self} RuneID:=XXXX SelfID:=Creature.Self() Creature.ShootOn(!SelfID!, !RuneID!)[/macro]
o.O "creature.self" I didn't know it.. problem solved then haha I will add it to my scripts
and best work with press hotkey and on hotkey use gfb rune on urself. I did script for peinsula tomb but 50k waste per h on 60 lvl wast too much xd