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Full Version: BBot 83.0
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Quote:Version 83.0
= Trade System reworked, now the Trade System will have fewer bugs
* Fixed crash when closing BBot
* Fixed several 'Critical Error' crashes
= Attack Sequences small layout changes trying make the interface cleaner
+ Double-Clicking Attack Sequences now will edit them, allowing user to see FullCheck and edit the sequence
+ New macro: Cavebot.NoKill(enabled=[:Yes, :No])
+ New macro: OpenCorpses.Pause
+ New macro: OpenCorpses.UnPause
+ Added Screen Limiter on Area Shooter - protecting user shooting outside the screen
+ New Tibia 10.00v6 items

This should be stable, the previous versions will be set to auto-update in the following days.

How to improve BBot?
Please, let's concentrate the improving BBot ideas here, refreshing the ideas that weren't implemented.
There it is guys, moment everyone waited for. Possible safe shooting with gfb
Adv attack priority attack like in Killer.
Example: Shot thunder/ava/gfb etc. in priority from killer

[Image: okey.png]
(04-01-2018 10:32 PM)erleo Wrote: [ -> ]Adv attack priority attack like in Killer.
Example: Shot thunder/ava/gfb etc. in priority from killer

[Image: okey.png]

It has a priority, just move the adv attack entry up and down. The upper ones are the first ones to execute.

[attachment=6900]
Yeah i know haha but u need make many adv seq. With this "priority" is more simple.
Just a simple idea but not necessary.
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