05-24-2013, 06:13 PM
05-24-2013, 06:20 PM
Sim, altere: FriendName para o nome do seu amigo.
Follow friend when not attacking
[macro]1000 {Follow friend} Self.Attacking()==0 MyFriendID:=Creature.ByName(FriendName) Creature.Follow(!MyFriendID!)[/macro]
Keep distance from friend when not attacking
[macro]1000 {Keep distance from friend} KeepDistanceFriend:=3 Self.Attacking()==0 MyFriendID:=Creature.ByName(FriendName) Creature.KeepDistance(!MyFriendID!, !KeepDistanceFriend!)[/macro]
Follow friend when not attacking
[macro]1000 {Follow friend} Self.Attacking()==0 MyFriendID:=Creature.ByName(FriendName) Creature.Follow(!MyFriendID!)[/macro]
Keep distance from friend when not attacking
[macro]1000 {Keep distance from friend} KeepDistanceFriend:=3 Self.Attacking()==0 MyFriendID:=Creature.ByName(FriendName) Creature.KeepDistance(!MyFriendID!, !KeepDistanceFriend!)[/macro]
05-24-2013, 06:37 PM
(05-24-2013, 06:20 PM)MegaNo0body Wrote: [ -> ]Sim, altere: FriendName para o nome do seu amigo.
Follow friend when not attacking
[macro]1000 {Follow friend} Self.Attacking()==0 MyFriendID:=Creature.ByName(FriendName) Creature.Follow(!MyFriendID!)[/macro]
Keep distance from friend when not attacking
[macro]1000 {Keep distance from friend} KeepDistanceFriend:=3 Self.Attacking()==0 MyFriendID:=Creature.ByName(FriendName) Creature.KeepDistance(!MyFriendID!, !KeepDistanceFriend!)[/macro]
De fato esta funcionando mas esta bem lentao.
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