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Macro, when character not moed - Printable Version

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+--- Thread: Macro, when character not moed (/thread-10530.html)



Macro, when character not moed - Kicam - 06-24-2013

Hello !
I looking for macro to restart my cavebot waypoints, when character not moved more than 60 sec in fixed point.
I have script with refiller and depositer


RE: Macro, when character not moed - Coizado - 06-25-2013

Here you go:

Code:
20000 {Anti Trap Cavebot by C} Misc.StandTime()>60 Cavebot.Stop() Cavebot.Start()



RE: Macro, when character not moed - lhosalles - 06-25-2013

(06-24-2013, 11:46 PM)Kicam Wrote: Hello !
I looking for macro to restart my cavebot waypoints, when character not moved more than 60 sec in fixed point.
I have script with refiller and depositer

This way is better:

Code:
0 {Anti Trap Cavebot by C} Misc.StandTime()>60 Cavebot.Stop() Cavebot.Start()

Now go on Basic Tools, Protector, Kind: Stucked, Name: Stucked, Macro: (select the name of the macro above)

Then you'll know when ur script stuck.

REP+ if i Helped u out Smile