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Waypoint Bug - Printable Version

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+--- Thread: Waypoint Bug (/thread-11446.html)



Waypoint Bug - ledz - 08-22-2013

Hi, i made a script for my ek at coryms, but when they start to run my character follow him and get lost from the last waypoint. Someone have a macro that stop cavebot and re-start cavebot when it happens? like if my character stand more the 30 sec ~ 1 min at the same square it will stop cavebot, and then start it again.. appreciate if someone help, rep++ to who helps Big Grin


RE: Waypoint Bug - Noowy - 08-22-2013

10000
{Anti Trap Cavebot}
Misc.StandTime()>20
Cavebot.Stop()
Cavebot.Start()