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Might ring - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Scripts & Macros (https://forums.bmega.net/forum-4.html) +--- Forum: Requests (https://forums.bmega.net/forum-17.html) +--- Thread: Might ring (/thread-12881.html) |
Might ring - Qapux - 11-29-2013 hello can someone make a macro when under 95% of health to put might ring on and when 100% take off. Thanks +rep to whoever does it ![]() RE: Might ring - Xudam - 11-29-2013 (11-29-2013, 12:00 AM)Qapux Wrote: hello can someone make a macro when under 95% of health to put might ring on and when 100% take off. Macro 1. Code: Self.Health%()<=95 Self.Equip.Ring(3048) end Macro 2. Code: Self.Health%()>=100 Self.UnEquip.Ring(3048) <--- this ID may be different. end The ring ID may differ when when it suppose to unequip since it glimmers, check that before you use it, Alt+F8, then "look" at the ring when its equipped and you'll see the ID in the top right corner. RE: Might ring - Thiaguin- - 11-29-2013 (11-29-2013, 06:41 AM)Xudam Wrote:(11-29-2013, 12:00 AM)Qapux Wrote: hello can someone make a macro when under 95% of health to put might ring on and when 100% take off. this will not work .. :/ |