Macro when MY char get skull/frags - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Scripts & Macros (https://forums.bmega.net/forum-4.html) +--- Forum: Requests (https://forums.bmega.net/forum-17.html) +--- Thread: Macro when MY char get skull/frags (/thread-13554.html) |
Macro when MY char get skull/frags - recha - 01-15-2014 As title says, Im looking for a macro (or maybe it can be done in Protector, I don't know), bot will make sound when my char get skull or frag. Thank for help. Rep++ RE: Macro when MY char get skull/frags - finha182 - 02-11-2014 (01-15-2014, 06:56 PM)recha Wrote: As title says, Im looking for a macro (or maybe it can be done in Protector, I don't know), bot will make sound when my char get skull or frag. I use a macro to take the case skull logout If you want 1000 {Ant Frag's} Status.PZBlock() Cavebot.Stop() Killer.Stop() Self.Logout() Exit() |