Zombies Liberty Bay - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Scripts & Macros (https://forums.bmega.net/forum-4.html) +--- Forum: Free Scripts (https://forums.bmega.net/forum-10.html) +--- Thread: Zombies Liberty Bay (/thread-13781.html) |
Zombies Liberty Bay - [email protected] - 01-30-2014 Hey, This script is for Zombies in Liberty Bay, the script used to work perfectly fine up until this recent update, I think possibly because the new rope hole change, could anyone help me fix it? Much appreciated & I'll defiantly give REP++ Thanks in advance. RE: Zombies Liberty Bay - Pezcadinho druid - 01-30-2014 o.o gl ill check it tomorrow RE: Zombies Liberty Bay - [email protected] - 01-30-2014 (01-30-2014, 09:16 AM)Pezcadinho druid Wrote: o.o gl ill check it tomorrow tnx man let me know RE: Zombies Liberty Bay - elsub - 02-01-2014 i have the same problem please help so let me know too please RE: Zombies Liberty Bay - Vidaric - 02-01-2014 it's erleo's!!! RE: Zombies Liberty Bay - Nobody93 - 02-04-2014 u must stay next to hole. Manual macro: Code: X:=Self.X() If I helped u please rep me RE: Zombies Liberty Bay - loinhart93 - 02-25-2014 (02-04-2014, 09:39 PM)Nobody93 Wrote: u must stay next to hole. wut the hell is this mathematics?? RE: Zombies Liberty Bay - Peli - 03-21-2014 BUMP!! Can someone please fix it????? |