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Macro for Gate Mechanism of Yalahar - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Support (https://forums.bmega.net/forum-6.html) +--- Forum: Support & Help (https://forums.bmega.net/forum-8.html) +--- Thread: Macro for Gate Mechanism of Yalahar (/thread-1386.html) |
Macro for Gate Mechanism of Yalahar - azaav3 - 09-03-2011 Quote:Quote:The Map Tool only follows the next item of the waypoint list when the TargetID is not present anymore. It works very well for doors or grasses because the Door changes the ID when it is open or closed, and the grass simply is deleted. You answered I have to make a macro... I tried using Map.Use macro, which ask for: ID /X;Y;Z/Range/Condition Result. I dont know what "range" and "condition result" means but I created this: Code: 1000 {} Map.Use(923, 32832, 31269, 5, 3) Please make the macro for me, information: X: 32832 Y: 31269 Z: 5 ID of Mechanism: 923 Click on Mechanism. Gate: Trade Quarter from inside to outside |