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Opening doors lvl... - Printable Version

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Opening doors lvl... - Cabelo - 10-18-2011

For the love of god. Someone oak doors open lvl, and hunt in the night it has a door, and to refill and deposit have to go through it. I've tried everything and still can not .. Help!
Excuse me if I'm in the wrong section and the bad English.
Thank you.


Re: Opening doors lvl... - Paper Boy - 10-19-2011

Mega~already posted a macro that works fine, but i cant find it here.
Look to my Nomad Cave script, there's an example and you can just copy that code (change the door id and use that macro)

PS: You should be on the right floor when you add the macro (if not your macro will not work)

Put a fixed point in front of the door......


Paper~


Re: Opening doors lvl... - Hunger - 10-19-2011

Code:
1000 {Open Door} VarSet(X) Self.X VarSet(Y) Self.Y VarSet(Z) Self.Z Map.Use(DOORID, !X!, !Y!, !Z!, 1)



Re: Opening doors lvl... - vinibher - 01-05-2012

how do you find the id of the door of the earths elementals in liberty bay .. Please Help me



Sry my bad english..


Re: Opening doors lvl... - drewindwalker - 01-05-2012

alt+f8 and click on door