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Macro for Runes - Printable Version

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Macro for Runes - Hambi - 05-15-2014

Hello

Im making this post because I cant find any good macro for GFB, Ava, Thunderstorm runes.

I would like to have in this macro: Use runes if 3 or more creatures on my screen, does not matter what rune you put in, because I will edit it Smile

Thanks in Advance


RE: Macro for Runes - raphaelignacio - 05-15-2014

PVP WORLD AND A LOT OF TYPES OF CREATURES!

Code:
500 {Shot Area Rune} Creatures.OnScreen()>3 Creatures.PlayersOnScreen()==1 creature:=Creature.Attacking() Creature.ShootOn(!creature!, ID OF RUNE)

NON PVP WORLD AND A LOT OF TYPES OF CREATURES!

Code:
500 {Shot Area Rune} Creatures.OnScreen()>3 creature:=Creature.Attacking() Creature.ShootOn(!creature!, ID OF RUNE)

These macros following, works betters, because dont count the players

PVP WOLRD AND ONE TYPE OF CREATURE

Code:
500 {Shot Area Rune} Creatures.ByName(NAME OF CREATURE) Creatures.PlayersOnScreen()==1 creature:=Creature.Attacking() Creature.ShootOn(!creature!, ID OF RUNE)

NON PVP WORLD AND ONE TYPE OF CREATURE

Code:
500 {Shot Area Rune} Creatures.ByName(NAME OF CREATURE) creature:=Creature.Attacking() Creature.ShootOn(!creature!, ID OF RUNE)