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turn direction macro - Printable Version

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+--- Thread: turn direction macro (/thread-16273.html)



turn direction macro - fabiohs12 - 10-01-2014

Hello,

I wonder if there is a macro which makes the character turn his position (N/S/W/E) in x sqm, or something like that.
It must be possible because macro editor has the option, but I don't know how to configurate it...

so plx help!!


RE: turn direction macro - spodniarz - 10-01-2014

0 {Move North} Self.MoveN()
0 {Move West} Self.MoveW()
0 {Move East} Self.MoveE()


This is example only Smile


RE: turn direction macro - fabiohs12 - 10-01-2014

(10-01-2014, 11:53 AM)spodniarz Wrote: 0 {Move North} Self.MoveN()
0 {Move West} Self.MoveW()
0 {Move East} Self.MoveE()


This is example only Smile

Yep I know this but I tried it and the character turns its direction constantly, what I don't know is how to do it only on specific sqm...

Thanks


RE: turn direction macro - spodniarz - 10-01-2014

hmmm, u try to create script like exani hur "up or some like this?
RBM > Codes/Labes > Macro > Search ur macro and select, next click ok, there is on ur special sqm Smile