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check sqm in macro - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Scripts & Macros (https://forums.bmega.net/forum-4.html) +--- Forum: Requests (https://forums.bmega.net/forum-17.html) +--- Thread: check sqm in macro (/thread-16318.html) |
check sqm in macro - fabiohs12 - 10-06-2014 Hello, I want to create a macro which allows me to turn character's direction, but only on a specific sqm... I also want to add more macros to my script like exori gran and such, so the macros must be activated. This means that the "turn direction" must have a position/sqm checker because character would constantly turn his direction otherwise. So please someone tell me how to do it(check position in macro) because Ive tried many things and noone worked. Thanks in advance! ^^ RE: check sqm in macro - Seeken - 10-06-2014 just turn direction (like ctrl+key arrows) or move to location? RE: check sqm in macro - fabiohs12 - 10-07-2014 (10-06-2014, 04:27 PM)Seeken Wrote: just turn direction (like ctrl+key arrows) or move to location? Just turn direction (like ctrl+key arrows) ![]() RE: check sqm in macro - damiansnk - 10-09-2014 go to create macro tape left ctrl+space and find point with Self.Turnsouth etc |