[EK] 65+ Forest Cave AB.-FACC by Toszek - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Scripts & Macros (https://forums.bmega.net/forum-4.html) +--- Forum: Free Scripts (https://forums.bmega.net/forum-10.html) +--- Thread: [EK] 65+ Forest Cave AB.-FACC by Toszek (/thread-16557.html) |
[EK] 65+ Forest Cave AB.-FACC by Toszek - Toszek Quenn - 11-04-2014 [KNIGHT] Forest Cave Ab. [table=50][tr][th]Prof.[/th][th]Knight [FACC] 65+[/th][/tr][tr][td]City[/td][td]Ab'dendriel[/td][/tr][tr][td]Exp/h[/td][td]30-50k exp/h[/td][/tr][tr][td]Lot : [/td][td]+/- 5k/h[/td][/tr][tr][td]Monster's[/td][td] , , [/td][/tr][/table] Script buy 150Mana pot's & 25 Strong Health's pot's. Refil when MP<=50;CAP<=100 Put 10bp (Bp at BP) in Ab'dendriel depo. MONSTER AT CAMP CHANGE EVERY 24H, CHECK WHICH ARE RIGHT NOW THAN START BOT.
RE: [EK] 65+ Forest Cave AB.-FACC by Toszek - erleo - 11-04-2014 In my post 1 guy say that: Toni Ballador: The creatures in the cave change every server save.. rorc/cyclop/leaf golem/lost dwarf and drillworm RE: [EK] 65+ Forest Cave AB.-FACC by Toszek - Toszek Quenn - 11-04-2014 Yes i know, and it's script for FOREST CAMP , so you can use it, when camp is FOREST, with FOREST FURY and LEAF GOLEM'S. : ] RE: [EK] 65+ Forest Cave AB.-FACC by Toszek - byko - 11-10-2014 I'll test RE: [EK] 65+ Forest Cave AB.-FACC by Toszek - Toszek Quenn - 11-10-2014 Remember about check what kind of monster are at Cave. : p There is change every Server Safe. : ] Upload SS for us after test. : ] |