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Anty Lure System - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Scripts & Macros (https://forums.bmega.net/forum-4.html) +--- Forum: Requests (https://forums.bmega.net/forum-17.html) +--- Thread: Anty Lure System (/thread-17363.html) |
Anty Lure System - Toszek Quenn - 06-11-2015 ![]() How to make for bbot do not pass for exmaple thoose sqm's till he won't kill mob. Cuz idk how to do it if i'll put distance 2-3sqm, but he must to run only there where i want, someone help ? RE: Anty Lure System - Preze$ - 06-11-2015 BMega has to fix "special sqm" and then it will work. RE: Anty Lure System - Toszek Quenn - 06-11-2015 ah kk thx so RE: Anty Lure System - damiansnk - 06-11-2015 In black fields put 1x1 block sqm and leave 1 on the middle and put attacking avoid Around trees put atacking like sqm and rest fill up by atacking avoid B-block Aa- atacking avoid Al-atacking like Y-ur char T-trees bbbbbaabbbbbb Aaaaaaaaaaaaa Aaaal al y al al aaaa Aaa al t al aaaa Aaa al al al al aaaa Aaa al t al aaaa Bbbbbbbbbaabbbbb If u need ss I'll add them RE: Anty Lure System - Srox - 06-12-2015 (06-11-2015, 09:52 PM)damiansnk Wrote: In black fields put 1x1 block sqm and leave 1 on the middle and put attacking avoid but its not work RE: Anty Lure System - damiansnk - 06-12-2015 Not perfectly but better like without them And add keep distance in macro and 0 in killer RE: Anty Lure System - Toszek Quenn - 06-12-2015 okay, thank you Damian. ![]() RE: Anty Lure System - damiansnk - 06-12-2015 You're welcome |