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Anty Lure System - Printable Version

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Anty Lure System - Toszek Quenn - 06-11-2015

[Image: EResERx.jpg]

How to make for bbot do not pass for exmaple thoose sqm's till he won't kill mob. Cuz idk how to do it if i'll put distance 2-3sqm, but he must to run only there where i want, someone help ?


RE: Anty Lure System - Preze$ - 06-11-2015

BMega has to fix "special sqm" and then it will work.


RE: Anty Lure System - Toszek Quenn - 06-11-2015

ah kk thx so


RE: Anty Lure System - damiansnk - 06-11-2015

In black fields put 1x1 block sqm and leave 1 on the middle and put attacking avoid
Around trees put atacking like sqm and rest fill up by atacking avoid
B-block
Aa- atacking avoid
Al-atacking like
Y-ur char
T-trees

bbbbbaabbbbbb
Aaaaaaaaaaaaa
Aaaal al y al al aaaa
Aaa al t al aaaa
Aaa al al al al aaaa
Aaa al t al aaaa
Bbbbbbbbbaabbbbb

If u need ss I'll add them


RE: Anty Lure System - Srox - 06-12-2015

(06-11-2015, 09:52 PM)damiansnk Wrote: In black fields put 1x1 block sqm and leave 1 on the middle and put attacking avoid
Around trees put atacking like sqm and rest fill up by atacking avoid
B-block
Aa- atacking avoid
Al-atacking like
Y-ur char
T-trees

bbbbbaabbbbbb
Aaaaaaaaaaaaa
Aaaal al y al al aaaa
Aaa al t al aaaa
Aaa al al al al aaaa
Aaa al t al aaaa
Bbbbbbbbbaabbbbb

If u need ss I'll add them


but its not work


RE: Anty Lure System - damiansnk - 06-12-2015

Not perfectly but better like without them

And add keep distance in macro and 0 in killer


RE: Anty Lure System - Toszek Quenn - 06-12-2015

okay, thank you Damian. Smile


RE: Anty Lure System - damiansnk - 06-12-2015

You're welcome