Bbotone - 2 bugs to check - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Bugs (https://forums.bmega.net/forum-7.html) +--- Forum: New Bugs (https://forums.bmega.net/forum-22.html) +--- Thread: Bbotone - 2 bugs to check (/thread-18398.html) |
Bbotone - 2 bugs to check - Bbotone - 08-19-2015 Not sure if they are bugs, but... Bug #1 When you finish a macro with a variable setting(as exemple) (8 months ago also when you started a macro), it will save the macro normally when you click <Done>, but when you click on that macro to <Edit>, it will edit the macro as if the last line didn't exist (without the "x:=16") Ex: x:=15 self.say(!x!) x:=16 0 {Macro Sample} x:=15 self.say(!x!) x:=16 -------------------------------------------------------------------------------------- Bug #2 When you select <Run task> Or when the next schedule comes, While you have battle block, it loads the next's char's script before logging the next char. I mean, When schedule#2 comes, It starts script#2 in char#1, later then ONLY when log out block leaves, logs out char#1 and logs in char#2. RE: Bbotone - 2 bugs to check - damiansnk - 08-19-2015 I dunnu what you mean with 1st bug but for me unknown x in that macro is different and bot might get weird with them. wait for mega respond plx cuz I can't get u RE: Bbotone - 2 bugs to check - Bbotone - 08-19-2015 I'ts really a bad explanation... 1 Click <Macro editor> 2 Paste: x:=15 self.say(!x!) x:=16 3 Click <Done> 4 Click <Edit> option in <Macros> 5 The last line is ommited :S RE: Bbotone - 2 bugs to check - MegaNo0body - 08-20-2015 Added Trello tasks, thank you. |