Creatures.ByDirectionBeside(Dir) - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: BBot (https://forums.bmega.net/forum-3.html) +--- Forum: Sugestions (https://forums.bmega.net/forum-21.html) +--- Thread: Creatures.ByDirectionBeside(Dir) (/thread-18442.html) |
Creatures.ByDirectionBeside(Dir) - You know who - 08-30-2015 My idea is instead of using creature.x,y,z to check for creatures positions there could be a macro like Code: Creatures.ByDirBeside(North)>=1 Examples down (2 = Self / 1 = Other creatures) If you know OTs Spells configs you will understand this easier. North will check for: Code: 1,1,1 South will check for: Code: 0,0,0 Code: 1,0,0 East: Code: 0,0,1 This way its more easy for spells like exori min and future incoming spells... RE: Creatures.ByDirectionBeside(Dir) - MegaNo0body - 08-30-2015 This is good suggestion, but please, check the newest version: http://forums.bmega.net/thread-25733.html It contains a new tool Advanced Attacker, that contains Waver |