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help with opening holes - Printable Version

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+--- Thread: help with opening holes (/thread-18665.html)



help with opening holes - konnie - 10-20-2015

i just recorded a script where i walk to a cave, use a shovel, start killing 2 floors with monsters, do a FullCheck and then go back to DP using rope and etc...

After that i activate the script in order to see how the thigs were handled, but unfortunately i got stuck during the hole opening where the char stopped doing nothing until i open manually the hole...

i tried to use the following macro at the sqm 33236,32576 , but it does not work at all:

0 {OpenHole} Map.UseOn(3457, 593, 33236, 32577, 7, 1)

how am i suppose to open holes during a script execution?

Thanks