Stop Cavebot and killer after message - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Support (https://forums.bmega.net/forum-6.html) +--- Forum: Support & Help (https://forums.bmega.net/forum-8.html) +--- Thread: Stop Cavebot and killer after message (/thread-19282.html) |
Stop Cavebot and killer after message - Kazan - 02-01-2016 Hello! Is it possible to make macro what will stops cavebot and killer, and than logout after message in server log? I want to create macro that will stop bot and try to logout after kill player Something like "Anty-Red skull" RE: Stop Cavebot and killer after message - Catar - 02-01-2016 Simply make macro to not use any aoe spells when player on screen RE: Stop Cavebot and killer after message - damiansnk - 02-01-2016 protector player on screen with skull check it should work with yourself RE: Stop Cavebot and killer after message - Kazan - 02-01-2016 Option in protector stop in every skull. Not only me... If my character will see someone with skull will stop... and i want only stop when i will get unjustified kill (02-01-2016, 11:07 AM)Catar Wrote: Simply make macro to not use any aoe spells when player on screen You now what is stack? and you now what is exp with many strong monsters for 300+ ek where he must use mass spells? RE: Stop Cavebot and killer after message - damiansnk - 02-01-2016 you use exori when no player in range 3 xD RE: Stop Cavebot and killer after message - Kazan - 02-01-2016 (02-01-2016, 11:30 AM)damiansnk Wrote: you use exori when no player in range 3 xDYe, i'm using when there's no player on screen but bbot dont detecting stacks and they can give me frag stacking up-down RE: Stop Cavebot and killer after message - Catar - 02-01-2016 (02-01-2016, 11:26 AM)Kazan Wrote: You now what is stack? and you now what is exp with many strong monsters for 300+ ek where he must use mass spells? U can use timers to stop aoe spelling for couple seconds, or random amout of time when seen player in certain range. Also u can make macro to not attack aoe for while after changing Z position Example of timer [macro]500 {human timer} jestplr:=Creatures.PlayersOnScreen() !jestplr!>=2 [jest] w8safe:=0 exit() {jest} VarAdd(w8safe, 1) exit()[/macro] Whenever see other player on screen, it resets timer to 0 and when there are no players on screen (or in range, depends what u setup) it will add 1 each 500 miliseconds Example of usage [macro]0 {safe exori} rdm:=Misc.Random(12, 16) Self.Mana>=100 !w8safe!>=!rdm! Self.Attacking()==1 Creatures.PlayersOnRange(3)==01 Self.Say(exori) Exit()[/macro] Exori macro will check if the timer w8safe is bigger than rundom namber (this would be between 6 and 8 seconds) |