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[Suggestion] Refactor Reuses - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: BBot (https://forums.bmega.net/forum-3.html) +--- Forum: Sugestions (https://forums.bmega.net/forum-21.html) +--- Thread: [Suggestion] Refactor Reuses (/thread-19299.html) |
[Suggestion] Refactor Reuses - Renato Ribeiro - 02-03-2016 What? Add "checkers" to reuse spells. Like hp min / mana min. For a better UI, I thing a listbox where you can add/remove will be better than checkboxes. Why? It can be a powerful built-in feature and offers a macro-independent smart solutions in many cases. Case Examples 1. I want reuse of haste, but it spends a lot of mana. So, I put reuse haste only if my mana is higher than 200. 2. The classic Utura, where almost everyone uses macros to it: reuse utura only if my hp is lower than 75% and mana is higher than 200. 3. This last I think it would be too much work, but it would not be a bad idea: reuse invisible if monsters on screen is higher than 5. UI Suggestion ![]() Thanks, bye. RE: [Suggestion] Refactor Reuses - damiansnk - 02-06-2016 All is possible now in macro but that would be easier to set and looks clearly nice idea RE: [Suggestion] Refactor Reuses - MegaNo0body - 02-06-2016 You took the words of my mouth: Revamp Healers, Mana Drinker, Re-Users (added on Trello some weeks ago) I loved your gui ![]() |