Drop Loot - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Bugs (https://forums.bmega.net/forum-7.html) +--- Forum: New Bugs (https://forums.bmega.net/forum-22.html) +--- Thread: Drop Loot (/thread-19497.html) |
Drop Loot - damiansnk - 02-29-2016 Windows Version: Not Requied Firewall Version: Not Requied Antivirus Version: Not Requied Script Used: Any Script How to reproduce the bug: There is 1 small bug with that point. If character is dropping loot on sqm and any creatures come on screen char is attacking them. When bot walk too far (out of screen from droploot point) or stand in sqm from where isnt possible throw loot there (wall or something) bot stucking and trying throw that item all the time. It may be resolved by macro killer stop before drop or by antistuck macro but we're here to help make bbot perfect. What is needed to do just in drop every single item add some position check or something to make sure char is standing in droploot point durring drop. If go away durring loot or some macro disturb it, player push bot should go back to droploot sqm. Thanks Photos/videos (optional): I'll add ss later if its needed RE: Drop Loot - MegaNo0body - 02-29-2016 Thanks for reporting RE: Drop Loot - damiansnk - 02-29-2016 You're welcome. How about macro map use on if point is trashed. Is there any way to clear x point from trashes? Like doing it on rope place ? Or like before bot didnt care and used it trashed. |