Walkabe or not? - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: BBot (https://forums.bmega.net/forum-3.html) +--- Forum: Sugestions (https://forums.bmega.net/forum-21.html) +--- Thread: Walkabe or not? (/thread-20748.html) |
Walkabe or not? - zarize - 08-19-2017 Can we have function to check if SQM is walkable? Examples: -Human, Magicw wall/Wild Growth -Furniture etc.. It would be usefull for antilure macros. I use self.positionin for antilure but there is problem if some1 is in the sqm. RE: Walkabe or not? - Kazan - 08-19-2017 (08-19-2017, 11:23 AM)zarize Wrote: Can we have function to check if SQM is walkable? +11111 very good idea Create too command what will check is character trapped (like with monsters and walls/magic walls around) RE: Walkabe or not? - MegaNo0body - 08-20-2017 Ok, I'll add it to the next version. |