When.PlayerMessage NICK - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Scripts & Macros (https://forums.bmega.net/forum-4.html) +--- Forum: Requests (https://forums.bmega.net/forum-17.html) +--- Thread: When.PlayerMessage NICK (/thread-20993.html) |
When.PlayerMessage NICK - seypher - 01-12-2019 Helo, is possible to get player nick using "When.PlayerMessage"? The script is to: when player say "word" in chat, appears his nick on HUD.Display(NICK). Quote:When.PlayerMessage(scriptfunc, word) *NOTE*: ALREADY TRIED "!Str.Match.0" and "!Str.Match.1" RE: When.PlayerMessage NICK - MegaNo0body - 01-12-2019 Hello, When will set some variables starting with Message Message.isSystem Message.Pos.X Message.Text Message.Author.Level Message.Author.Name <- here you go To see what variables you have, please go to Variables and filter for Message after a When was triggered (the variables are only set when required by a macro 'When.??Message'). |