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AUTO PARTY WITH LEVEL - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Support (https://forums.bmega.net/forum-6.html) +--- Forum: Support & Help (https://forums.bmega.net/forum-8.html) +--- Thread: AUTO PARTY WITH LEVEL (/thread-21051.html) |
AUTO PARTY WITH LEVEL - micheel15 - 05-08-2019 I'm trying to create a macro that tells the player "PT" to the party leader, leader will check the player's level if it is above 300 he will give the party I tested like this : When.PlayerMessage(Invite, pt) Exit() {Invite} LvlID:=Creature.ByName(!Message.Author.Level) !LvlID>=300 Party.Invite(!LvlID) AuthorID:=Creature.ByName(!Message.Author.Name) !AuthorID<>0 HUD.Display(AutoParty triggered for !Message.Author.Name \(!Message.Author.Level\) with id !AuthorID) Party.Status(!AuthorID)==:None HUD.Display(AutoParty inviting !Message.Author.Name \(!Message.Author.Level\) with id !AuthorID) Party.Invite(!AuthorID) Can someone help me fix it? RE: AUTO PARTY WITH LEVEL - MegaNo0body - 05-11-2019 Creature.ByName will return an ID not the LEVEL. Currently theres no way to know a creature level, only estimate it by its speed. You want to use a combination of Creature.ByName and Creature.Speed |