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Type Number Bbot.items - Printable Version

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Type Number Bbot.items - Nvp - 10-03-2019

Hello, how I can get type number to actualization file Bbot.items when i see only ID.
e.g You see a framework wall - ID 1282, in Bbot.items i see this 1282,112,0,0,0,
I need second number (as above 112) thank's for all answers


RE: Type Number Bbot.items - erleo - 10-03-2019

Why you need that? Maybe I can help you but I need to know in what context.


RE: Type Number Bbot.items - Nvp - 10-03-2019

Because I use the bot in a place with walls that are not in bbot.items and the bot sometimes hangs on them because it treats them as a transition. I want to update it sooner than the new bbot version comes out. Monsters and items are easy to add but walls not. I certainly don't want to use it the wrong way.


RE: Type Number Bbot.items - erleo - 10-03-2019

Are you playing Gunzodus? Yes, it is.Give me your name.


RE: Type Number Bbot.items - Nvp - 10-03-2019

yes bro, Nvp Zpw


RE: Type Number Bbot.items - Catar - 10-06-2019

just FYI to easy understand for anyone else reading this thread
second number in each line of bbot.items are flags

[spoiler]
Code:
# Flags:
#  1. Pickupable
#  2. Stackable
#  4. Countable
#  8. Container
#  16. Immoveable
#  32. BlockWalk
#  64. BlockMissiles
#  128. Ground
[/spoiler]
in what was posted above
1282,112,0,0,0,

112 would be Immoveable 16 blocking object, like wall 32 and tall enough to not allow shooting arrows or runes 64 (16+32+64=112)