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WALKING FIRE WTF - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Support (https://forums.bmega.net/forum-6.html) +--- Forum: Support & Help (https://forums.bmega.net/forum-8.html) +--- Thread: WALKING FIRE WTF (/thread-2557.html) |
WALKING FIRE WTF - Zolyek - 05-05-2012 Yo............... i have another problem... when i am botting on trolls in ab my char walk into fire... wtf is wrong? i have unticket walk over fire and parcels. RE: WALKING FIRE WTF - nizlov - 05-05-2012 (05-05-2012, 01:45 PM)Zolyek Wrote: Yo............... Do you mean a fire field? ![]() Or a campfire? ![]() I do not know this cave, but if it is a campfire I have a solution for you. —> Killer ——> Killer-Non-Walkable-SQMs ———> Step on SQM with a campfire and use "learn" function btw. I have noticed that sometimes functions are still working even if you have unticked them, especially cavebot related functions, according to this fact you could try to make a new settings with your already done waypoints only RE: WALKING FIRE WTF - Naruto - 05-06-2012 I keep walking into normal fire fields when I cavebot. It's killing off my noobs like crazy. I hope this gets fixed real soon. RE: WALKING FIRE WTF - ZZerax - 05-06-2012 I have other problem, when i make "block" on fire fields bbot blocks SQM's around ladder y.0 and bbot not comes down.... RE: WALKING FIRE WTF - nizlov - 05-06-2012 (05-06-2012, 10:04 AM)ZZerax Wrote: I have other problem, when i make "block" on fire fields bbot blocks SQM's around ladder y.0 and bbot not comes down.... Like I said, rewrite your settings from the scratch, but load your already created waypoints. It might help. It helped me a few times with similar issues. Also there is a Beta Version available to download, it might fix these problems. Just test it. |