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How to kill BBotters... & possible solution ideas - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Support (https://forums.bmega.net/forum-6.html) +--- Forum: Support & Help (https://forums.bmega.net/forum-8.html) +--- Thread: How to kill BBotters... & possible solution ideas (/thread-2947.html) |
How to kill BBotters... & possible solution ideas - nizlov - 06-17-2012 Unfortunately there is a really easy way to kill BBotters, on the screenshot below I am showing how it is done. (I am the guy with green shirt, the other one is someone else who has similar problem) ![]() I tried both options and none of them worked.
There are some trashes on the boxes so Destroy Furniture Macro cannot do anything. Now, if more Swamp Trolls come, my character will keep on trying to kill the one trapped, and the rest will kill me after some time and if not, my char will stay there until next server save or my intervention. Currently there is only one option to avoid such problems: Self-Defense Attack, but it kills very low amount of trolls because these are really slow and my character will just go away from them before they manage to attack me. Additionaly it won't attack these which have red HP and are in "retreat-mode". I tried to create some kind of a macro that stops Killer for a few seconds in case of being stucked, but I cannot make it work. Tried many of options, some examples: 1000 {KillerPause} Misc.StandTime>=40 Killer.Stop Macro.Wait(5000) Killer.Start 20000 {KillerPause} Misc.StandTime>=40 Killer.Stop Macro.Wait(5000) Killer.Start Macro.Wait(10000) 1000 {KillerPause} Misc.StandTime>=40000 Killer.Stop Macro.Wait(5000) Killer.Start 20000 {KillerPause} Misc.StandTime>=40000 Killer.Stop Macro.Wait(5000) Killer.Start Macro.Wait(10000) Both macros stop Killer for less than a second... no idea why. Do anyone of you have a working solution for this issue? Possible solutions:
I think its something worth considering, for better BBot! RE: How to kill BBotters... & possible solution ideas - megabite - 06-21-2012 in the bot->cavebot-> furnitures->walk over RE: How to kill BBotters... & possible solution ideas - nizlov - 06-21-2012 (06-21-2012, 10:59 PM)megabite Wrote: in the bot->cavebot-> furnitures->walk over Are you serious?! RE: How to kill BBotters... & possible solution ideas - bucovsky - 07-03-2012 I was hoping that Mega would answer to this topic, but seems like not.... Im curious about the solution for this problem. RE: How to kill BBotters... & possible solution ideas - MegaNo0body - 07-03-2012 Add Ignore Target function, the BBot will ignore some creatures, but it may be improved. Add Keep Distance 0 sqms, added to the 6.4 Change Killer's Priority it was changed on 6.3 RE: How to kill BBotters... & possible solution ideas - drewindwalker - 07-03-2012 @Nizlov, I guess he is and that's how it is.. But I think it walks over furniture only when it's following waypoints. "auto-chase" is a client sided function and it doesn't walk over boxes :/ RE: How to kill BBotters... & possible solution ideas - MegaNo0body - 07-03-2012 The BBot received a Auto-Chase algorithm yesterday. And its on algorithm will be able to pass fields / furnitures / players (if selected on Cavebot Walk settings). RE: How to kill BBotters... & possible solution ideas - nizlov - 07-03-2012 (07-03-2012, 07:26 PM)drewindwalker Wrote: @Nizlov, I guess he is and that's how it is.. Well, both of you - drewindwalker & megabite have misunderstood me, a little... My question directed to megabite was obviously a sarcasm... ...and yes I know that Auto-Chase is client sided function and due to this fact BBot cannot move through fields/furniture/other players currently, thats why I suggested adding Keep Distance 0 sqms as a possible solution to the problem that I've described (07-03-2012, 07:42 PM)MegaNo0body Wrote: The BBot received a Auto-Chase algorithm yesterday. And its on algorithm will be able to pass fields / furnitures / players (if selected on Cavebot Walk settings). That's great news, can't wait to use the new version. |