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Energy Ring + Dragons - Printable Version +- BBot - The best bot of the world (https://forums.bmega.net) +-- Forum: Scripts & Macros (https://forums.bmega.net/forum-4.html) +--- Forum: Requests (https://forums.bmega.net/forum-17.html) +--- Thread: Energy Ring + Dragons (/thread-7914.html) |
Energy Ring + Dragons - dmludke - 10-26-2013 Hello! I need a macro to do this: Equip Energy Ring (3051) when are 3 or more Dragons in the screen and Remove Energy Ring (3088 = ID ON) when are only 2 Dragon alive. Thanks! RE: Energy Ring + Dragons - JeshuaStep - 10-26-2013 1000 {ring} D:=Creatures.OnScreen() !D!==3 Self.Equip.Ring(3051) 1000 {unring} D:=Creatures.OnScreen() !D!==2 Self.UnEquip.Ring(0) (3051) Try this it will works ![]() RE: Energy Ring + Dragons - Kimoszin - 10-27-2013 [macro]1200 {Equip/Unequip Ring} ID:=3051 ID_ON:=3088 MONSTER_COUNT:=3 Creatures.ByName(Dragon)>=!MONSTER_COUNT! [else] Self.Inventory.Ring()<>!ID_ON! Self.Equip.Ring(!ID!) Exit() {else} Self.Inventory.Ring()==!ID_ON! Self.UnEquip.Ring(0)[/macro] RE: Energy Ring + Dragons - dmludke - 10-27-2013 Thanks "JeshuaStep" and "Kimoszin" I tried to make a macro and it works Here it is: 1000 {RingDragonOn} Creatures.ByName(Dragon)>=3 Self.Equip.Ring(3051) 1000 {RingDragonOff} Creatures.ByName(Dragon)<=2 Self.UnEquip.Ring(1) Thanks for the help! ![]() RE: Energy Ring + Dragons - Tibia Logistics - 11-21-2013 these macros do not work, as well, I've tested the example on the wiki's sample macro list, it does not work. These macros do 1 of 2 outcomes, 1) places the energy ring and leaves it on, or, 2) removes and replaces the ring over and over agnai. |