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Corym kazordoon - Random Cave(North & South)
01-30-2015, 12:23 AM (This post was last modified: 01-30-2015 06:10 PM by nosbor00.)
Post: #1
Corym kazordoon - Random Cave(North & South)
Corym kazordoon - Random Cave(North & South)

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Information:

Recommended Level: 85+
Recommended Minimun Skill: 75/75
Exp/hour: 65k to 80k (Without bonus)
Loot/hour: 10k to 20k+(Depends on EQ and Skill)

*Depositer !
*Refiller !
*Customizable Variables !
*Random Labels !

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Tibia client configuration:
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Attached File(s)
.bbot  [Ek] Corym Kazordoon(85+)Random Caves by Nosbor00.bbot (Size: 29.89 KB / Downloads: 522)

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01-30-2015, 03:32 AM
Post: #2
RE: Corym kazordoon - Random Cave(North & South)
i test tomorrow in knight lvl 99..

need pacc????

need quest??

idk this respawn xD
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01-30-2015, 10:46 AM
Post: #3
RE: Corym kazordoon - Random Cave(North & South)
(01-30-2015 03:32 AM)rbelcore14 Wrote:  i test tomorrow in knight lvl 99..

need pacc????

need quest??

idk this respawn xD

kazzo is a facc city u dont need any quest Wink
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01-30-2015, 11:24 AM
Post: #4
RE: Corym kazordoon - Random Cave(North & South)
i already will test it, first look was very good.... wait for results
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01-30-2015, 01:20 PM
Post: #5
RE: Corym kazordoon - Random Cave(North & South)
(01-30-2015 11:24 AM)Zimovsky Wrote:  i already will test it, first look was very good.... wait for results
@update

working perfect in my world chrona 75k/h at 65~ lvl much ppl at voucer 80k per h Smile

rep
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01-30-2015, 04:37 PM
Post: #6
RE: Corym kazordoon - Random Cave(North & South)
OMG ... I was all night, and I now have 150k
(gold + items) in my dp ...REP+
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03-11-2015, 12:05 AM
Post: #7
RE: Corym kazordoon - Random Cave(North & South)
Tested. Had to change some stuffs, like shop and wagons but works great.

Random label doesnt works.
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03-11-2015, 10:50 AM (This post was last modified: 03-11-2015 10:51 AM by nosbor00.)
Post: #8
RE: Corym kazordoon - Random Cave(North & South)
(03-11-2015 12:05 AM)Seeken Wrote:  Tested. Had to change some stuffs, like shop and wagons but works great.

Random label doesnt works.
Rep for you anyway.


Thanks for the feedback!
Note that the variables, there is a selection to choose from the basement, and there is cavebot GorandomLabel, to seek this function if necessary is not working can be a her.

Anyway I will be reviewing these scripts soon and posting an update, correcting errors and bugs possiveis.Thanks everyone's opinion is very important to me.
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03-23-2015, 08:57 PM
Post: #9
RE: Corym kazordoon - Random Cave(North & South)
(03-11-2015 10:50 AM)nosbor00 Wrote:  
(03-11-2015 12:05 AM)Seeken Wrote:  Tested. Had to change some stuffs, like shop and wagons but works great.

Random label doesnt works.
Rep for you anyway.


Thanks for the feedback!
Note that the variables, there is a selection to choose from the basement, and there is cavebot GorandomLabel, to seek this function if necessary is not working can be a her.

Anyway I will be reviewing these scripts soon and posting an update, correcting errors and bugs possiveis.Thanks everyone's opinion is very important to me.



Tested for 2 weeks. Looking sharp and set!

Only one problem is when ppl block Sigurd, dont you think?
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03-24-2015, 12:21 PM
Post: #10
RE: Corym kazordoon - Random Cave(North & South)
(03-23-2015 08:57 PM)Chiob Wrote:  
(03-11-2015 10:50 AM)nosbor00 Wrote:  
(03-11-2015 12:05 AM)Seeken Wrote:  Tested. Had to change some stuffs, like shop and wagons but works great.

Random label doesnt works.
Rep for you anyway.


Thanks for the feedback!
Note that the variables, there is a selection to choose from the basement, and there is cavebot GorandomLabel, to seek this function if necessary is not working can be a her.

Anyway I will be reviewing these scripts soon and posting an update, correcting errors and bugs possiveis.Thanks everyone's opinion is very important to me.



Tested for 2 weeks. Looking sharp and set!

Only one problem is when ppl block Sigurd, dont you think?

that's true ... I have not had how to solve it definitely, but soon will be updating!
Thanks u, for the feedback!
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03-27-2015, 08:39 PM
Post: #11
RE: Corym kazordoon - Random Cave(North & South)
As soon you will update Sigurd case let me know on PM. Will be pleased.

Im boting on this script 4th week. Never died (lucky probably) made around 4kk profit~ on 3 EK's. One of best i used Wink
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03-29-2015, 01:06 PM
Post: #12
RE: Corym kazordoon - Random Cave(North & South)
Where the script start?
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03-30-2015, 10:55 AM
Post: #13
RE: Corym kazordoon - Random Cave(North & South)
(03-29-2015 01:06 PM)navarro2858 Wrote:  Where the script start?

DP kazordoon
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12-20-2015, 09:35 PM
Post: #14
RE: Corym kazordoon - Random Cave(North & South)
Your reputation rating has successfully been added for this user.

nosbor00 on this script already boted 183 EK and 177 from SCRATCH! Awesome stuff. I will pass you some SS soon.
Didnt got deleted.

Only mine question is, can u do NPC follow on Sigurd? People trap him a lot..
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12-20-2015, 11:38 PM (This post was last modified: 12-20-2015 11:39 PM by nosbor00.)
Post: #15
RE: Corym kazordoon - Random Cave(North & South)
(12-20-2015 09:35 PM)Chiob Wrote:  Your reputation rating has successfully been added for this user.

nosbor00 on this script already boted 183 EK and 177 from SCRATCH! Awesome stuff. I will pass you some SS soon.
Didnt got deleted.

Only mine question is, can u do NPC follow on Sigurd? People trap him a lot..
Thank's bro... enjoy!
can possibly happen, so the script checks the position of the NPC and tries to find it, I'll post a script version soon correcting refiller in Sigurd.
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