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		<title><![CDATA[BBot - The best bot of the world - Closed Sugestions]]></title>
		<link>https://forums.bmega.net/</link>
		<description><![CDATA[BBot - The best bot of the world - https://forums.bmega.net]]></description>
		<pubDate>Sun, 26 Apr 2026 00:39:28 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Player name in application title.]]></title>
			<link>https://forums.bmega.net/thread-15076.html</link>
			<pubDate>Fri, 23 May 2014 01:20:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=30248">dicebot.pl</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-15076.html</guid>
			<description><![CDATA[Hello, my suggestions is very helpful for all botters, and very simple to make for you.<br />
Please add player nickname on tittle, becouse if we have many clients and bots It is very hard to find a proper bot....<br />
<br />
now :<br />
<br />
<img src="http://i.imgur.com/JqAzWj0.png" loading="lazy"  alt="[Image: JqAzWj0.png]" class="mycode_img" /><br />
<br />
<br />
in my project name in title bar:<br />
<img src="http://i.imgur.com/KsMVJM1.png" loading="lazy"  alt="[Image: KsMVJM1.png]" class="mycode_img" /><br />
<br />
<br />
<br />
BBot are in delphi sure?<br />
soo<br />
now you have somethink like that (dont know your func/procedur name to get player name)<br />
form1.Caption:='BBot 36.1 -  '+getPlayerName();<br />
<br />
so, please add too something like (copied from my project)<br />
<br />
Application.Title := getPlayerName();<br />
<br />
I think that it will be very helpfull to find bot if we have many clients opened ; )<br />
<br />
<br />
see ya]]></description>
			<content:encoded><![CDATA[Hello, my suggestions is very helpful for all botters, and very simple to make for you.<br />
Please add player nickname on tittle, becouse if we have many clients and bots It is very hard to find a proper bot....<br />
<br />
now :<br />
<br />
<img src="http://i.imgur.com/JqAzWj0.png" loading="lazy"  alt="[Image: JqAzWj0.png]" class="mycode_img" /><br />
<br />
<br />
in my project name in title bar:<br />
<img src="http://i.imgur.com/KsMVJM1.png" loading="lazy"  alt="[Image: KsMVJM1.png]" class="mycode_img" /><br />
<br />
<br />
<br />
BBot are in delphi sure?<br />
soo<br />
now you have somethink like that (dont know your func/procedur name to get player name)<br />
form1.Caption:='BBot 36.1 -  '+getPlayerName();<br />
<br />
so, please add too something like (copied from my project)<br />
<br />
Application.Title := getPlayerName();<br />
<br />
I think that it will be very helpfull to find bot if we have many clients opened ; )<br />
<br />
<br />
see ya]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Suggestion] Macro Re-User]]></title>
			<link>https://forums.bmega.net/thread-14842.html</link>
			<pubDate>Thu, 01 May 2014 11:29:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=3813">erleo</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14842.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion?<br />
Add that macro, Re-User STOP/START.<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify?<br />
When you need make any exani hur "Up/down, can take a bug, thanks a exhaus. becouse in that moment the bot say utani hur ect. and with that when go to the this point you active this macro, say exani hur "up/down and after active macro.<br />
<br />
+2 different macros.<br />
Sorry my English.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion?<br />
Add that macro, Re-User STOP/START.<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify?<br />
When you need make any exani hur "Up/down, can take a bug, thanks a exhaus. becouse in that moment the bot say utani hur ect. and with that when go to the this point you active this macro, say exani hur "up/down and after active macro.<br />
<br />
+2 different macros.<br />
Sorry my English.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Sugestion] Forum Area only for OT and another for Global]]></title>
			<link>https://forums.bmega.net/thread-14660.html</link>
			<pubDate>Tue, 15 Apr 2014 14:01:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=1871">meendreak</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14660.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion? <br />
I think that it would be easier for who wants scripts only for OT's and it would be better for who only play global because the forum wouldn't be totally spam of things that you "dont need" <br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify? It would be just an area for Global divide in Free and Paid Scripts and an area only for OT's divide in Free and Paid scripts]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion? <br />
I think that it would be easier for who wants scripts only for OT's and it would be better for who only play global because the forum wouldn't be totally spam of things that you "dont need" <br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify? It would be just an area for Global divide in Free and Paid Scripts and an area only for OT's divide in Free and Paid scripts]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Supplies Withdraw in protector]]></title>
			<link>https://forums.bmega.net/thread-14633.html</link>
			<pubDate>Sun, 13 Apr 2014 19:27:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=23410">Dizek</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14633.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion?<br />
Add to "If 0 supplies to withdraw"<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify?<br />
Up Up Up]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion?<br />
Add to "If 0 supplies to withdraw"<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify?<br />
Up Up Up]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Withdraw item for sell]]></title>
			<link>https://forums.bmega.net/thread-14625.html</link>
			<pubDate>Sat, 12 Apr 2014 15:32:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=14075">Fisx</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14625.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Bbot option to withdraw items for sell <br />
<span style="font-weight: bold;" class="mycode_b">2</span> - bot will withdraw items for sale until he have cap or enoguh items (will work something like supplies withdraw but you don't need to say how much items he'll withdraw)]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Bbot option to withdraw items for sell <br />
<span style="font-weight: bold;" class="mycode_b">2</span> - bot will withdraw items for sale until he have cap or enoguh items (will work something like supplies withdraw but you don't need to say how much items he'll withdraw)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Suggestion] New method to sell script]]></title>
			<link>https://forums.bmega.net/thread-14551.html</link>
			<pubDate>Sat, 05 Apr 2014 08:41:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=19591">xolink</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14551.html</guid>
			<description><![CDATA[hi ^^, i was thinking about this along time so here i go<br />
as you can see, not many people have paypal account or credit card to use this services, and for example i think its a waste of time for the seller and the buyer also<br />
cause if you sell and script you must send the script to buyer and you must constaly check youre account to send him the script<br />
so i think it can be possible make a short cut to this<br />
how?<br />
well..<br />
<br />
creating a system for private forum script , and they can only be downloaded with permission of the creator of the script. That is, we would have to give them a kind of user permission to do private scripts, and that only can be downloaded, for whom decide and at the same they are visible to everyone, so everyone can see how many times been downloaded , or if purchased and downloaded , and thus generate more interest in people to buy them. And not having to wait to send the script , because once given permission to the user to download the script , the may download it without problems , and to create a personal touch for private script , and the only person who can edit the script is the creator of the script to prevent the person who bought the script reissue it , and do not share free forum script , since it is intended to pay to have something unique , and sometimes not always it is easy to create a script , I agree to share scripts, and even shared some of mine. It is a suggestion I hope the can into consideration.<br />
<br />
Best regards .<br />
Hail Bbot : D]]></description>
			<content:encoded><![CDATA[hi ^^, i was thinking about this along time so here i go<br />
as you can see, not many people have paypal account or credit card to use this services, and for example i think its a waste of time for the seller and the buyer also<br />
cause if you sell and script you must send the script to buyer and you must constaly check youre account to send him the script<br />
so i think it can be possible make a short cut to this<br />
how?<br />
well..<br />
<br />
creating a system for private forum script , and they can only be downloaded with permission of the creator of the script. That is, we would have to give them a kind of user permission to do private scripts, and that only can be downloaded, for whom decide and at the same they are visible to everyone, so everyone can see how many times been downloaded , or if purchased and downloaded , and thus generate more interest in people to buy them. And not having to wait to send the script , because once given permission to the user to download the script , the may download it without problems , and to create a personal touch for private script , and the only person who can edit the script is the creator of the script to prevent the person who bought the script reissue it , and do not share free forum script , since it is intended to pay to have something unique , and sometimes not always it is easy to create a script , I agree to share scripts, and even shared some of mine. It is a suggestion I hope the can into consideration.<br />
<br />
Best regards .<br />
Hail Bbot : D]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[BBot Tray Icon Alert Ping/Flash]]></title>
			<link>https://forums.bmega.net/thread-14549.html</link>
			<pubDate>Sat, 05 Apr 2014 08:37:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=28946">Schabowy</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14549.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">BBot Tray Icon Alert Ping/Flash</span><br />
<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion? <br />
Add an alert, another colour, some flash to  Tray icon duirng Alert for faster recognision with multiclient.<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify?<br />
When i use multi client, and an alert occurs i need to search from one bbot icon to another, open them and search when it occured. If icon changed colour/flash/ping i would knew immediately which one it is.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">BBot Tray Icon Alert Ping/Flash</span><br />
<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion? <br />
Add an alert, another colour, some flash to  Tray icon duirng Alert for faster recognision with multiclient.<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify?<br />
When i use multi client, and an alert occurs i need to search from one bbot icon to another, open them and search when it occured. If icon changed colour/flash/ping i would knew immediately which one it is.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[If Monsters from list are avalible on battlelist return 1]]></title>
			<link>https://forums.bmega.net/thread-14398.html</link>
			<pubDate>Tue, 25 Mar 2014 13:55:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=29387">proqix</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14398.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Add fo macro function Creatures.MonsterOnScreen(Name1, Name2, ...)<br />
 return 1 if in battle list is anyone monster from param.<br />
<span style="font-weight: bold;" class="mycode_b">2</span> Its very usefull for example if we well equipe stealts ring if on screen are powerfull monsters (Orc Warlord etc...)  then low mobs dont block you and u can easly kill highest mobs.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Add fo macro function Creatures.MonsterOnScreen(Name1, Name2, ...)<br />
 return 1 if in battle list is anyone monster from param.<br />
<span style="font-weight: bold;" class="mycode_b">2</span> Its very usefull for example if we well equipe stealts ring if on screen are powerfull monsters (Orc Warlord etc...)  then low mobs dont block you and u can easly kill highest mobs.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Please Fix Rope Spot / Stairs bug]]></title>
			<link>https://forums.bmega.net/thread-11381.html</link>
			<pubDate>Tue, 18 Mar 2014 13:53:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=27539">leonardo1xd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-11381.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion? <br />
The cavebot stops when other player stay on a rope spot or stairs. Even I configure the cavebot to walk over players, it just stops when this situation occurs.<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify?<br />
These two situations happen with me, more than one time each. And in other places, with other scripts.<br />
<span style="font-weight: bold;" class="mycode_b">First Situation</span> - I was hunting rotworms in Venore, and another botter was stopped in a rope spot sqm, making runes. My cavebot stopped and I was there, doing nothing, for hours, until get home. <br />
<span style="font-weight: bold;" class="mycode_b">Second Situation</span> - I was hunting elves/firestarters at Shadowthorn, and a player stopped in a stair sqm. This time, I had waypoints to keep walking, without up there, but it didn't happen. Again, I was stopped for around half hour.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Justify your suggestion? <br />
The cavebot stops when other player stay on a rope spot or stairs. Even I configure the cavebot to walk over players, it just stops when this situation occurs.<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Exemplify?<br />
These two situations happen with me, more than one time each. And in other places, with other scripts.<br />
<span style="font-weight: bold;" class="mycode_b">First Situation</span> - I was hunting rotworms in Venore, and another botter was stopped in a rope spot sqm, making runes. My cavebot stopped and I was there, doing nothing, for hours, until get home. <br />
<span style="font-weight: bold;" class="mycode_b">Second Situation</span> - I was hunting elves/firestarters at Shadowthorn, and a player stopped in a stair sqm. This time, I had waypoints to keep walking, without up there, but it didn't happen. Again, I was stopped for around half hour.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Suggestion] Change keep distance depending on creature's HP]]></title>
			<link>https://forums.bmega.net/thread-11634.html</link>
			<pubDate>Mon, 17 Mar 2014 19:42:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=15640">Toni Ballador</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-11634.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Hello! I'm starting to have problems with the feature 'keep distance' when creatures run in low health.. specially creatures like young sea serpent or wyrms, which run so fast..<br />
Is it possible to add a feature to the killer? <br />
<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Something that would allow us to do:<br />
Keep 4 sqm distance if creature's hp&gt;=20% and keep 2 sqm distance if creature's hp&lt;=20%<br />
<br />
I think i'm not asking a wonder, it's something very basic for paladins<br />
Thanks]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - Hello! I'm starting to have problems with the feature 'keep distance' when creatures run in low health.. specially creatures like young sea serpent or wyrms, which run so fast..<br />
Is it possible to add a feature to the killer? <br />
<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - Something that would allow us to do:<br />
Keep 4 sqm distance if creature's hp&gt;=20% and keep 2 sqm distance if creature's hp&lt;=20%<br />
<br />
I think i'm not asking a wonder, it's something very basic for paladins<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Player follow]]></title>
			<link>https://forums.bmega.net/thread-14288.html</link>
			<pubDate>Thu, 13 Mar 2014 05:42:32 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=25565">Ohtar</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14288.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - I need this option (or macro function), so I can follow a Player character by his name, and maybe keep some distance from it. Besides, I think it may be helpful for a lot of people. I already tryied to use the Macro's function Creature.Follow(), but no matter how I use it, I can't make it work.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - There is many examples of usages for this function, but the main example is:<br />
<br />
Picture two Tibia's clients; In the first one, a Druid following a Knight, so the Druid can help him with Exura Sio, and maybe killing some monsters. (So the function must do 3 actions, 1: Follow Player, 2: Unfollow and Attack, 3; Follow again.). In the second client, the knight is used manually to move into the dungeon.<br />
<br />
Thanks for your help!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span> - I need this option (or macro function), so I can follow a Player character by his name, and maybe keep some distance from it. Besides, I think it may be helpful for a lot of people. I already tryied to use the Macro's function Creature.Follow(), but no matter how I use it, I can't make it work.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2</span> - There is many examples of usages for this function, but the main example is:<br />
<br />
Picture two Tibia's clients; In the first one, a Druid following a Knight, so the Druid can help him with Exura Sio, and maybe killing some monsters. (So the function must do 3 actions, 1: Follow Player, 2: Unfollow and Attack, 3; Follow again.). In the second client, the knight is used manually to move into the dungeon.<br />
<br />
Thanks for your help!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Add Self.Balance()]]></title>
			<link>https://forums.bmega.net/thread-14334.html</link>
			<pubDate>Wed, 12 Mar 2014 23:23:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=28379">Sellcc.Eu</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14334.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span><br />
Self.Balance() or something like that (no matter about name)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2</span><br />
the variable that will return last account balance (from hi/balance).<br />
I think it will be veeeeery helpful...<br />
im botting big farm, i have 100+ accounts... <br />
soo it will be very help to transfer money from all cashmakers to one - main character...<br />
now i need to use transfer 20000 to xxx <br />
if you add this macro, we can simply transfer !balance! - x (account balance MINUS x), so always in bank will be some money (for pots or whatever)....<br />
<br />
Please add it !]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">1</span><br />
Self.Balance() or something like that (no matter about name)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2</span><br />
the variable that will return last account balance (from hi/balance).<br />
I think it will be veeeeery helpful...<br />
im botting big farm, i have 100+ accounts... <br />
soo it will be very help to transfer money from all cashmakers to one - main character...<br />
now i need to use transfer 20000 to xxx <br />
if you add this macro, we can simply transfer !balance! - x (account balance MINUS x), so always in bank will be some money (for pots or whatever)....<br />
<br />
Please add it !]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Macros with Reconnect Sequencial]]></title>
			<link>https://forums.bmega.net/thread-14307.html</link>
			<pubDate>Mon, 10 Mar 2014 19:29:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=3825">Caiofera</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.bmega.net/thread-14307.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">- Justify your suggestion?</span><br />
With these functions you'll set just below the bot could be more usable for those who want to travel or maybe can not get into the tibia ss <br />
<span style="font-weight: bold;" class="mycode_b">- Exemplify?</span><br />
Example in macro mode<br />
misc.getReconnect() - if is selected auto then return 0 else return character number<br />
misc.changeReconnect(int)<br />
misc.onlineTime() - returns a online time in seconds.<br />
misc.huntingTime() - returns a hunting time (from HUD) in seconds. <br />
examples drawn from this post <br />
<a href="http://forums.bmega.net/thread-21081.html" target="_blank" rel="noopener" class="mycode_url">http://forums.bmega.net/thread-21081.html</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">- Justify your suggestion?</span><br />
With these functions you'll set just below the bot could be more usable for those who want to travel or maybe can not get into the tibia ss <br />
<span style="font-weight: bold;" class="mycode_b">- Exemplify?</span><br />
Example in macro mode<br />
misc.getReconnect() - if is selected auto then return 0 else return character number<br />
misc.changeReconnect(int)<br />
misc.onlineTime() - returns a online time in seconds.<br />
misc.huntingTime() - returns a hunting time (from HUD) in seconds. <br />
examples drawn from this post <br />
<a href="http://forums.bmega.net/thread-21081.html" target="_blank" rel="noopener" class="mycode_url">http://forums.bmega.net/thread-21081.html</a>]]></content:encoded>
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			<title><![CDATA[Implement LUA language to bbot]]></title>
			<link>https://forums.bmega.net/thread-14296.html</link>
			<pubDate>Sun, 09 Mar 2014 21:45:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.bmega.net/member.php?action=profile&uid=28379">Sellcc.Eu</a>]]></dc:creator>
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			<description><![CDATA[It will be better then now and bbot will be more functional <img src="https://forums.bmega.net/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></description>
			<content:encoded><![CDATA[It will be better then now and bbot will be more functional <img src="https://forums.bmega.net/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></content:encoded>
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