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Looter - Update
#1
1 - Justify your suggestion?
sugg1-Add option open while attacking
sugg2-Open creatures by browse field
2 - Exemplify?
sugg1-Character will open dead creatures and at the same time attacking monsters
sugg2-Character will open dead creatures by browsing fields
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#2
(10-31-2014, 08:59 AM)Fisx Wrote: 1 - Justify your suggestion?
sugg1-Add option open while attacking
sugg2-Open creatures by browse field
2 - Exemplify?
sugg1-Character will open dead creatures and at the same time attacking monsters
sugg2-Character will open dead creatures by browsing fields

There was the smarter function for the sugg1 in oldest version, I don't know why it there isn't anymore.

What happened with this function mega?
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#3
(02-02-2015, 06:56 PM)Artur Noronha Wrote:
(10-31-2014, 08:59 AM)Fisx Wrote: 1 - Justify your suggestion?
sugg1-Add option open while attacking
sugg2-Open creatures by browse field
2 - Exemplify?
sugg1-Character will open dead creatures and at the same time attacking monsters
sugg2-Character will open dead creatures by browsing fields

There was the smarter function for the sugg1 in oldest version, I don't know why it there isn't anymore.

What happened with this function mega?

Also, it would be good if we can choose wich BP every item will be stored in DP.
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#4
and check:
don't open when nothing
don't open monster (name, name...)
don't open when profit<X
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#5
Dont open if X monster is very important.. it would be useful for scripts in port hope or other places where you fn

Dont open if X monster is very important.. it would be useful for scripts in port hope or other places where you find many noob creatures and you dont want to loose time
Another option:

NoLoot point On/Off
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#6
BUMP!!!
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#7
BUMP!!!
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#8
@MegaNo0body

Check this out!
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#9
Bump
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#10
Code:
Add option open while attacking
don't open when nothing
don't open monster (name, name...)
don't open when profit<X
Signed ^
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#11
-not open if you arent owner.
-open if value is high.
-HUD no count if you drop to ground.
-open creature browse field
-dont open when nothing
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#12
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