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BBot 81.1 beta
02-17-2017, 01:22 PM
Post: #1
BBot 81.1 beta
Hello guys,

Quote:Version 81.1
+ Client Tools - automatically hide install Tibia 11 dialog
* Macro Killer.Stop now clear pending attack tasks
* Fixed some Open Corpses bugs like not waiting some miliseconds before execution
+ Exposed Open Corpses variables

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02-17-2017, 02:23 PM (This post was last modified: 02-17-2017 02:24 PM by Catar.)
Post: #2
RE: BBot 81.1 beta
Boys, lets try this one.

(02-17-2017 01:22 PM)MegaNo0body Wrote:  + Exposed Open Corpses variables


For some who doesn't understand what it means.

There is few new Variables on the list. You can double-click it to edit delay values in milliseconds to adjust for your personal preferences. (they also save on your script file).

Although, some explanation, what does what would be nice.
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02-18-2017, 10:28 AM
Post: #3
RE: BBot 81.1 beta
hey, i fix opening corpes and its working great, thanaks Smile but i have problem with cavebot, when im run it chars stoping every few sqm i wait like 2-5s ( char no atk mobs, just standing) how i can fix it ?
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02-18-2017, 10:41 AM
Post: #4
RE: BBot 81.1 beta
(02-18-2017 10:28 AM)budi Wrote:  hey, i fix opening corpes and its working great, thanaks Smile but i have problem with cavebot, when im run it chars stoping every few sqm i wait like 2-5s ( char no atk mobs, just standing) how i can fix it ?

Mega is working hard to fix it Smile
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02-18-2017, 10:49 AM
Post: #5
RE: BBot 81.1 beta
im glad to hear it Big Grin so i back to 81.00 version and waiting for better beta Big Grin
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02-18-2017, 08:56 PM
Post: #6
RE: BBot 81.1 beta
Thanks, I will try this to give my feedback
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02-20-2017, 06:06 PM
Post: #7
RE: BBot 81.1 beta
bmega when u fix problem with cavebot beacause all time char stop 1-5 sec every few sqm ;> ?
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02-20-2017, 06:08 PM (This post was last modified: 02-20-2017 07:00 PM by Catar.)
Post: #8
RE: BBot 81.1 beta
(02-20-2017 06:06 PM)budi Wrote:  bmega when u fix problem with cavebot beacause all time char stop 1-5 sec every few sqm ;> ?



ye thing with this bug is, it doesn't always happen....

Today I run my older script and it didn't stop a single time.

Also @budi can you tell me

if u have ANY NO.KILL POINTS in your cavebot?
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02-20-2017, 10:38 PM (This post was last modified: 02-20-2017 10:40 PM by budi.)
Post: #9
RE: BBot 81.1 beta
Catar, i dont have any "no kill points". I used bbot 5 years and this 81 and 81.1 are worst vesrsion ;/ I miss 79 version. Im losing my patinet and gonna learn other bot Sad Im botting 16 chars and losing too much money
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02-20-2017, 11:24 PM
Post: #10
RE: BBot 81.1 beta
Can u PM me script you use when it lags for you. We r trying to identify exact issue.
As I said, tested today two older scripts, and they didn't lag a single time.
Except some random looting of someone's monster.
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02-20-2017, 11:54 PM
Post: #11
RE: BBot 81.1 beta
ye its true, not all script. For ex. on glooth bandit all work simply good but on hive its terrible ;/
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02-21-2017, 06:17 AM
Post: #12
RE: BBot 81.1 beta
I think the problem starts when your character meet greater amount of monsters on screen, when bot have those monsters names in killer, but he's on NoKill mode or Killer stoped.
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02-21-2017, 03:56 PM (This post was last modified: 02-21-2017 03:56 PM by zarize.)
Post: #13
RE: BBot 81.1 beta
81.2 version is released and its much better, bugs are pretty much fixed
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02-21-2017, 04:30 PM
Post: #14
RE: BBot 81.1 beta
(02-21-2017 03:56 PM)zarize Wrote:  81.2 version is released and its much better, bugs are pretty much fixed

Aw come on, don't take it away from Mega...
it's his thing to make announcements
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