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How To Loot Everything |
Posted by: Ramonxx - 03-17-2023, 08:47 AM - Forum: Free Scripts
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 |
Is there a way to loot everything from monster?
I Don't know all the loot dropped from monster, so i would like to loot everything, just in case there is something i don't know in the loot.
Is there a macro available that does this?
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Lvl 200 Summon Macro |
Posted by: [email protected] - 01-20-2023, 12:43 AM - Forum: Free Scripts
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 |
Hi Guys, im having trouble with a macro im using. Its for the lVL 200 summon. The problem im having is that when i've used the spell and the summon is there for some reason after some time my char will use the spell again (this makes the summon dissapear if its still allive) and i dont knpw how to fix it.
The macro is below:
10000
{Summon Emberwing}
mananeed:=2000
Str.Set(spell, utevo gran res sac)
manaid:=23374
Str.Set(namecreature, Emberwing)
Cooldown.UnBlocked(summon)==1
Self.Mana()>=!mananeed [1]
Self.Say(!spell)
Cooldown.Create(summon, 100000)
Creatures.ByName(!namecreature)<1
Exit()
{1}
Creature.ShootOn(:SelfID, !manaid)
Exit()
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MACRO - Advanced Anti-Paralize |
Posted by: doxmey - 09-05-2020, 04:04 PM - Forum: Free Scripts
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 |
FOR MAGE:
Code: 2 {Anti Paralyze} Status.Paralysis()==1 Self.Health%()==100 [hp0] Self.Mana%()>=30 [hp0] Status.Haste()==0 [hp0] Cooldown.UnBlocked(def)==1 [hp0] Self.Say(utani gran hur) Cooldown.Create(def, 2000) Exit() {hp0} Status.Paralysis()==1 Self.Health%()<=60 [hp1] Self.Mana()>=160 [hp2] Self.Say(exura vita) Exit() {hp1} Status.Paralysis()==1 Self.Health%()<=100 Self.Mana()>=70 [hp2] Self.Say(exura gran) Exit() {hp2} Status.Paralysis()==1 Self.Health%()<=100 Self.Mana()>=20 [hp3] Self.Say(exura) Exit() {hp3} Status.Paralysis()==1 Self.Health%()<=100 Self.Mana()<20 selfID:=Creature.Self() Creature.ShootOn(!selfID!, 3160) Exit()
FOR EK:
Code: 2 {Anti ParalyzeEK} Status.Paralysis()==1 Self.Health%()==100 [hp1] Self.Mana%()>=100 [hp0] Cooldown.UnBlocked(def)==1 [hp0] Self.Say(utani tempo hur) Cooldown.Create(def, 2000) Exit() {hp1} Status.Paralysis()==1 Self.Health%()<20 [hp0] Self.Mana()>=200 [hp0] Cooldown.UnBlocked(hheal)==1 [hp0] Cooldown.UnBlocked(exura)==1 Self.Say(exura gran ico) Cooldown.Create(hheal, 120000) Cooldown.Create(exura, 1000) Exit() {hp0} Status.Paralysis()==1 Self.Health%()<=100 [hp3] Self.Mana()>=40 [hp3] Cooldown.UnBlocked(exura)==1 Self.Say(exura ico) Cooldown.Create(exura, 1000) Exit() {hp3} Status.Paralysis()==1 Self.Health%()<=100 Self.Mana()<40 selfID:=Creature.Self() Creature.ShootOn(!selfID!, 3160) Exit()
I will edit it soon with variables for easy use.
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