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Activating alarm from macro
#1
I want to make macro to play alarm when some conditionals true. Is there any function to activate alarm, cause I dont see any?
#2
Which condition you want?
#3
I found it already. Here is example:
Code:
1000 {LowSpear3} Self.Inventory.LeftHand=0 Self.MoveTo(X, Y, Z) Cavebot.Stop Killer.Stop Misc.Alert(LOW SPEAR)
It should activate alarm when out of things in left hand. It also should stop cavebot and killer, but there is another problem. Both "Cavebot.Stop Killer.Stop" features doesn't work for me.
#4
Try this:

Code:
1000 {LowSpear3} Misc.ItemCountEx(ID_SPEAR)<=5 Self.MoveTo(X, Y, Z) Cavebot.Stop Killer.Stop Misc.Alert(LOW SPEAR)


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