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MACRO - STEALTH RING ON AND OFF IF CYCLOPS ON SCREEN!
#1
ENGLISH:
This macro will put on or take off the stealth ring if a Cyclops, Cyclops Drone or Cyclops Smith is on your screen!

Perfect for Mages, or players of low levels with good skills who want to up very fast!

Code:
500 {Stealth Ring by C} ID:=3049 IDON:=3086 BP:=0 Creatures.ByName(Cyclops)>0 [cyc1] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc1} Creatures.ByName(Cyclops Drone)>0 [cyc2] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc2} Creatures.ByName(Cyclops Smith)>0 [cyc3] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc3} Self.Inventory.Ring()==!IDON! Self.UnEquip.Ring(!BP!) Exit()

Remember to leave Re-use > Ring Unchecked, or the re-use tool will put the ring back on when the macro takes it off!

Please, if you like it, click on "Give Reputation to this user" It's FREE and it really helps motivate us scripters to release our stuff.

PORTUGUESE:
Este macro vai colocar ou tirar o stealth ring se tiver, Cyclops, Cyclops Drone ou Smith na sua tela!

Perfeito para Mages ou jogadores de level baixo com skill boa que querem upar rápido.

Code:
500 {Stealth Ring by C} ID:=3049 IDON:=3086 BP:=0 Creatures.ByName(Cyclops)>0 [cyc1] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc1} Creatures.ByName(Cyclops Drone)>0 [cyc2] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc2} Creatures.ByName(Cyclops Smith)>0 [cyc3] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc3} Self.Inventory.Ring()==!IDON! Self.UnEquip.Ring(!BP!) Exit()

Lembre-se de desmarcar a opção Re-Use > Ring, se não quando o macro tirar o anel, o Re-use coloca denovo.

Se você gostou, click em "Give Reputation to this user", é GRATIS! E ajuda a motivar, nós programadores, a divulgar nossos códigos!
#2
Realmente MUITO bom o macro, está de parabéns!
#3
Hey brother can you modify this macro so when X monsters on screen to use stealth ring, then putt the ring off. Smile Please I give Rep+.
#4
(04-03-2013, 10:12 PM)Beto V Wrote: Hey brother can you modify this macro so when X monsters on screen to use stealth ring, then putt the ring off. Smile Please I give Rep+.

You can do it yourself very easily.

Code:
500 {Stealth Ring by C} ID:=3049 IDON:=3086 BP:=0 Creatures.ByName(Cyclops)>0 [cyc1] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc1} Creatures.ByName(Cyclops Drone)>0 [cyc2] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc2} Creatures.ByName(Cyclops Smith)>0 [cyc3] Self.Inventory.Ring()<>!IDON! Self.Equip.Ring(!ID!) Exit() {cyc3} Self.Inventory.Ring()==!IDON! Self.UnEquip.Ring(!BP!) Exit()

See this parts: Creatures.ByName(Cyclops)>0 Creatures.ByName(Cyclops Drone)>0 Creatures.ByName(Cyclops Smith)>0

Just change 0 to the number of creatures you want to use. If you want with 1 creature, leave at 0, if you want with 2, put 1, and so on.


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