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| Macro Auto Exori Min |
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Posted by: crackgm - 04-03-2015, 04:51 PM - Forum: Free Scripts
- No Replies
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Hello
I made my second macro, now it's exori min macro.
Works - of course but it doesn't count in which directions is more mobs, so it aims mainly at attacked creature 
(works even if creature is standing diagonal)
It's divided into 4 macros
Please rep me ++!!
Code: 800 {MinW} Creatures.PlayersOnScreen()==1 Self.Attacking()==1 ID:=Creature.Target() Creatures.Beside()>=1 Creature.X(!ID!)<Self.X() Creature.Y(!ID!)==Self.Y() Self.TurnW() Self.Say(Exori min)
Code: 800 {MinE} Creatures.PlayersOnScreen()==1 Self.Attacking()==1 ID:=Creature.Target() Creatures.Beside()>=1 Creature.X(!ID!)>Self.X() Creature.Y(!ID!)==Self.Y() Self.TurnE() Self.Say(Exori min)
Code: 800 {MinS} Creatures.PlayersOnScreen()==1 Self.Attacking()==1 ID:=Creature.Target() Creatures.Beside()>=1 Creature.Y(!ID!)>Self.Y() Creature.X(!ID!)==Self.X() [DIAG] Self.TurnS() Self.Say(Exori min) Exit {DIAG} Self.TurnS() Self.Say(Exori min) Exit
Code: 800 {MinN} Creatures.PlayersOnScreen()==1 Self.Attacking()==1 ID:=Creature.Target() Creatures.Beside()>=1 Creature.Y(!ID!)<Self.Y() Creature.X(!ID!)==Self.X() [DIAG] Self.TurnN() Self.Say(Exori min) Exit {DIAG} Self.TurnN() Self.Say(Exori min)
Video:
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Macro Auto Exevo Vis Hur [Tested on Shadowcores] |
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Posted by: crackgm - 04-03-2015, 12:46 PM - Forum: Free Scripts
- Replies (7)
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Hello,
I'm new in Bbot, I'm using it not as long as you guys, but I'm doing a little programming in life and I had an idea to make macro for exevo vis hur.
You can use it for free in your scripts (If you post script with my macro just credit me )
So it works well with distancer set to 3, this macro don't force to stand in good position to aim monster - it just checks if you are in good position,
I don't know how to make it better with spells cooldowns...But still - it works well.
Please Rep me +++
It's divided into 4 macros - one for direction
Code: 800 {Vis HurW} Creatures.PlayersOnScreen()==1 Self.Attacking()==1 ID:=Creature.Target() Creature.Y(!ID!)==Self.Y() Creature.X(!ID!)<Self.X() Self.TurnW() Self.Say(Exevo Vis Hur)
Code: 800 {Vis HurN} Creatures.PlayersOnScreen()==1 Self.Attacking()==1 ID:=Creature.Target() Creature.X(!ID!)==Self.X() Creature.Y(!ID!)<Self.Y() Self.TurnN() Self.Say(Exevo Vis Hur)
Code: 800 {Vis HurS} Creatures.PlayersOnScreen()==1 Self.Attacking()==1 ID:=Creature.Target() Creature.X(!ID!)==Self.X() Creature.Y(!ID!)>Self.Y() Self.TurnS() Self.Say(Exevo Vis Hur)
Code: 800 {Vis HurE} Creatures.PlayersOnScreen()==1 Self.Attacking()==1 ID:=Creature.Target() Creature.Y(!ID!)==Self.Y() Creature.X(!ID!)>Self.X() Self.TurnE() Self.Say(Exevo Vis Hur)
It's also safe with retro pvp (like shadowcores) I never had PK even with many people on respawn 
OH I've almost forgotten - you can use it even with manual playing just face the monster in straight line - it works 
Video with presentation
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