09-27-2018, 08:54 PM
i playing on ots and here is so many different monster with different id dead body how to add it?
or maybe someone got macro?
or maybe someone got macro?
different id monster
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09-27-2018, 08:54 PM
i playing on ots and here is so many different monster with different id dead body how to add it?
or maybe someone got macro?
09-28-2018, 05:19 AM
Hello got same problem, help pls ??
09-28-2018, 09:30 AM
Bbot.items.txt
They need to be flagged as containers
09-28-2018, 01:08 PM
So what I need to do?
09-28-2018, 01:11 PM
10-01-2018, 04:58 PM
(This post was last modified: 10-01-2018, 05:00 PM by rafciorabcio.)
Catar its truee , but bboot opens terribly slowly and inefficiently
i try made : what i made wrong ? i made First Time 7614,8,0,0,0, Second Time 7614,9,0,0,0,
7614,8,0,0,0, should work for corpse that can be moved after few second protection
7614,24,0,0,0 for corpse that can't be moved yet, fresh kill But from what i see 7614 is already in BBot.Items.txt but only as immoveable object. change that 16 into 8 or 24 as explained above. Also i highly recommend, whatever changes you make in bbot.items.txt save the copy of that , because u will need to change things again every bbot update.
10-01-2018, 07:57 PM
working only after 10 second, i try 8 ,16,24 no work ? what is wrong ? maybe you know ?
10-01-2018, 08:07 PM
(This post was last modified: 10-01-2018, 08:13 PM by rafciorabcio.)
im understand it but how i can change it ? / or how i can find good
I TRY TO LONGER TIME AND HAVE NO RESULTS |
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