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12-23-2012, 10:23 PM
It would be great to put HUD that count your loot and say your profit:
something like this, someone want too?
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very good idea! , this existed already in neobot and elfbot , but would be great if it would be instructed in bbot , too !
BVB 09!!!
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[macro]6000 {HUD System by Kimoszin} goldCoin:=Misc.ItemCountEx(3031) goldCoinValue:=1 VarMult(goldCoin, !goldCoinValue!) manaPotion:=Misc.ItemCountEx(268) manaPotionValue:=45 VarMult(manaPotion, !manaPotionValue!) profit:=0 VarAdd(profit, !goldCoin!) VarAdd(profit, !manaPotion!) HUD.Setup(1, 0, 255, 255, 0) HUD.Display(Simple HUD System by Kimoszin) HUD.Setup(1, 0, 255, 255, 255) HUD.Display(---------------) HUD.Setup(1, 0, 106, 106, 255) HUD.Display(ITEMS LOOTED) HUD.Setup(1, 0, 183, 183, 183) HUD.Display(Gold Coin: !goldCoin!) HUD.Display(Mana Potion: !manaPotion!) HUD.Setup(1, 0, 0, 255, 0) HUD.Display(Profit: !profit!)[/macro]
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WE want this HUD!
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very nice Kimoszin, but can make a tutorial to how configurate plz
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and other question for the items that i allready use it?
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Code: goldCoin:=Misc.ItemCountEx(3031)
goldCoinValue:=1
VarMult(goldCoin, !goldCoinValue!)
mutatedFlesh:=Misc.ItemCountEx(10308)
mutatedFleshValue:=50
VarMult(mutatedFlesh, !mutatedFleshValue!)
globOfMercury:=Misc.ItemCountEx(9053)
globOfMercuryValue:=20
VarMult(globOfMercury, !globOfMercuryValue!)
globOfAcidSlime:=Misc.ItemCountEx(9054)
globOfAcidSlimeValue:=25
VarMult(globOfAcidSlime, !globOfAcidSlimeValue!)
profit:=0
VarAdd(profit, !goldCoin!)
VarAdd(profit, !mutatedFlesh!)
VarAdd(profit, !globOfMercury!)
VarAdd(profit, !globOfAcidSlime!)
HUD.Setup(1, 0, 255, 255, 0)
HUD.Display(Simple HUD System by Kimoszin)
HUD.Setup(1, 0, 255, 255, 255)
HUD.Display(---------------)
HUD.Setup(1, 0, 106, 106, 255)
HUD.Display(ITEMS LOOTED)
HUD.Setup(1, 0, 183, 183, 183)
HUD.Display(Gold Coin: !goldCoin!)
HUD.Display(Mutated Flesh: !mutatedFlesh!)
HUD.Display(Glob Of Mercury: !globOfMercury!)
HUD.Display(Glob Of Acid Slime: !globOfAcidSlime!)
HUD.Setup(1, 0, 0, 255, 0)
HUD.Display()
HUD.Display(Profit: !profit!)
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12-28-2012, 09:28 PM
(This post was last modified: 12-28-2012, 09:57 PM by 286522m.)
you know how put how many mana potiones i allready use it??
Suplies Used?? if can i think everybody will love you
I use this and look whats say
Code: goldCoin:=Misc.ItemCountEx(3031)
goldCoinValue:=1
VarMult(goldCoin,!goldCoinValue!)
mutatedFlesh:=Misc.ItemCountEx(10308)
mutatedFleshValue:=50
VarMult(mutatedFlesh,!mutatedFleshValue!)
globOfMercury:=Misc.ItemCountEx(9053)
globOfMercuryValue:=20
VarMult(globOfMercury,!globOfMercuryValue!)
globOfAcidSlime:=Misc.ItemCountEx(9054)
globOfAcidSlimeValue:=25
VarMult(globOfAcidSlime,!globOfAcidSlimeValue!)
profit:=0
VarAdd(profit,!goldCoin!)
VarAdd(profit,!mutatedFlesh!)
VarAdd(profit,!globOfMercury!)
VarAdd(profit,!globOfAcidSlime!)
HUD.Setup(1, 0, 255, 255, 0)
HUD.Display(Simple HUD System by EpK)
HUD.Setup(1, 0, 255, 255, 255)
HUD.Display(---------------)
HUD.Setup(1, 0, 106, 106, 255)
HUD.Display(ITEMS LOOTED)
HUD.Setup(1, 0, 183, 183, 183)
HUD.Display(Gold Coin: !goldCoin!)
HUD.Display(Mutated Flesh: !mutatedFlesh!)
HUD.Display(Glob Of Mercury: !globOfMercury!)
HUD.Display(Glob Of Acid Slime: !globOfAcidSlime!)
HUD.Setup(1, 0, 0, 255, 0)
HUD.Display()
HUD.Display(Profit: !profit!)
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You edited the macro saying it's of his own!
Code: HUD.Display(Simple HUD System by EpK)
I did not like it, but I'll help you.
Code: #ITEMS
goldCoin:=Misc.ItemCountEx(3031)
goldCoinValue:=1
VarMult(goldCoin, !goldCoinValue!)
mutatedFlesh:=Misc.ItemCountEx(10308)
mutatedFleshValue:=50
VarMult(mutatedFlesh, !mutatedFleshValue!)
globOfMercury:=Misc.ItemCountEx(9053)
globOfMercuryValue:=20
VarMult(globOfMercury, !globOfMercuryValue!)
globOfAcidSlime:=Misc.ItemCountEx(9054)
globOfAcidSlimeValue:=25
VarMult(globOfAcidSlime, !globOfAcidSlimeValue!)
profitItems:=0
VarAdd(profitItems, !goldCoin!)
VarAdd(profitItems, !mutatedFlesh!)
VarAdd(profitItems, !globOfMercury!)
VarAdd(profitItems, !globOfAcidSlime!)
#POTIONS
manaPotion:=20
manaPotionNow:=Misc.ItemCountEx(268)
manaPotionValue:=50
VarSub(manaPotion, !manaPotionNow!)
manaPotionGP:=!manaPotion!
VarMult(manaPotionGP, !manaPotionValue!)
profitPotions:=0
VarAdd(profitPotions, !manaPotionGP!)
#HUD ITEMS
HUD.Setup(1, 0, 255, 255, 0)
HUD.Display(Simple HUD System by Kimoszin)
HUD.Display()
HUD.Setup(1, 0, 106, 106, 255)
HUD.Display(ITEMS LOOTED)
HUD.Setup(1, 0, 183, 183, 183)
HUD.Display(Gold Coin: !goldCoin!)
HUD.Display(Mutated Flesh: !mutatedFlesh!)
HUD.Display(Glob Of Mercury: !globOfMercury!)
HUD.Display(Glob Of Acid Slime: !globOfAcidSlime!)
HUD.Setup(1, 0, 0, 255, 0)
HUD.Display(Total: !profitItems! gp)
#HUD POTIONS
HUD.Setup(1, 0, 255, 255, 255)
HUD.Display()
HUD.Setup(1, 0, 106, 106, 255)
HUD.Display(SUPPLIES USED)
HUD.Setup(1, 0, 183, 183, 183)
HUD.Display(Mana Potion: !manaPotion! (!manaPotionGP! gp))
HUD.Setup(1, 0, 0, 255, 0)
HUD.Display(Total: !profitPotions! gp)
#PRINT PROFIT TOTAL HUNT
profitTotal:=0
VarAdd(profitTotal, !profitItems!)
VarSub(profitTotal, !profitPotions!)
HUD.Display()
HUD.Display(PROFIT: !profitTotal! gp)
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(12-31-2012, 09:56 AM)Kimoszin Wrote: You edited the macro saying it's of his own!
Code: HUD.Display(Simple HUD System by EpK)
I did not like it, but I'll help you.
Code: #ITEMS
goldCoin:=Misc.ItemCountEx(3031)
goldCoinValue:=1
VarMult(goldCoin, !goldCoinValue!)
mutatedFlesh:=Misc.ItemCountEx(10308)
mutatedFleshValue:=50
VarMult(mutatedFlesh, !mutatedFleshValue!)
globOfMercury:=Misc.ItemCountEx(9053)
globOfMercuryValue:=20
VarMult(globOfMercury, !globOfMercuryValue!)
globOfAcidSlime:=Misc.ItemCountEx(9054)
globOfAcidSlimeValue:=25
VarMult(globOfAcidSlime, !globOfAcidSlimeValue!)
profitItems:=0
VarAdd(profitItems, !goldCoin!)
VarAdd(profitItems, !mutatedFlesh!)
VarAdd(profitItems, !globOfMercury!)
VarAdd(profitItems, !globOfAcidSlime!)
#POTIONS
manaPotion:=20
manaPotionNow:=Misc.ItemCountEx(268)
manaPotionValue:=50
VarSub(manaPotion, !manaPotionNow!)
manaPotionGP:=!manaPotion!
VarMult(manaPotionGP, !manaPotionValue!)
profitPotions:=0
VarAdd(profitPotions, !manaPotionGP!)
#HUD ITEMS
HUD.Setup(1, 0, 255, 255, 0)
HUD.Display(Simple HUD System by Kimoszin)
HUD.Display()
HUD.Setup(1, 0, 106, 106, 255)
HUD.Display(ITEMS LOOTED)
HUD.Setup(1, 0, 183, 183, 183)
HUD.Display(Gold Coin: !goldCoin!)
HUD.Display(Mutated Flesh: !mutatedFlesh!)
HUD.Display(Glob Of Mercury: !globOfMercury!)
HUD.Display(Glob Of Acid Slime: !globOfAcidSlime!)
HUD.Setup(1, 0, 0, 255, 0)
HUD.Display(Total: !profitItems! gp)
#HUD POTIONS
HUD.Setup(1, 0, 255, 255, 255)
HUD.Display()
HUD.Setup(1, 0, 106, 106, 255)
HUD.Display(SUPPLIES USED)
HUD.Setup(1, 0, 183, 183, 183)
HUD.Display(Mana Potion: !manaPotion! (!manaPotionGP! gp))
HUD.Setup(1, 0, 0, 255, 0)
HUD.Display(Total: !profitPotions! gp)
#PRINT PROFIT TOTAL HUNT
profitTotal:=0
VarAdd(profitTotal, !profitItems!)
VarSub(profitTotal, !profitPotions!)
HUD.Display()
HUD.Display(PROFIT: !profitTotal! gp)
thnx sorry about epk was trying to make my own
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02-01-2013, 07:49 AM
(This post was last modified: 02-01-2013, 08:38 AM by careca66.)
how to put color in sentences?
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