ok I tried something else now and it works fine, (it counts from open backpacks tho)
[macro]430 {hud} v1:=Misc.ItemCountEx(3031) v2:=Misc.ItemCountEx(3449) v3:=Misc.ItemCountEx(7364) HUD.Print(3, 2, 200, 222, 250, 500, Gold coin =!v1!) HUD.Print(3, 2, 200, 222, 250, 500, Burst Arrow= !v2!) HUD.Print(3, 2, 200, 222, 250, 500, Sniper Arrow= !v3!) exit() [/macro]
You need to match macro refresh rate with value of expire in this command
HUD.Print(HAlign, VAlign, R, B, G, Expire, Text) Show a HUD in the game screen with specific settings
Made video showing how to change placements
[macro]430 {hud} v1:=Misc.ItemCountEx(3031) v2:=Misc.ItemCountEx(3449) v3:=Misc.ItemCountEx(7364) HUD.Print(3, 2, 200, 222, 250, 500, Gold coin =!v1!) HUD.Print(3, 2, 200, 222, 250, 500, Burst Arrow= !v2!) HUD.Print(3, 2, 200, 222, 250, 500, Sniper Arrow= !v3!) exit() [/macro]
You need to match macro refresh rate with value of expire in this command
HUD.Print(HAlign, VAlign, R, B, G, Expire, Text) Show a HUD in the game screen with specific settings
Made video showing how to change placements