09-09-2016, 07:26 PM
(09-09-2016, 04:31 PM)Catar Wrote: Yes it is... when u die, u are 'disconected' if u dont click 'YES' in time after death.
And when u disconect, protector can turn off ur tibia, and even computer if you want.
Just look at the screen that I gave you, and dont argue with me...
i was asking about this:
Is it possible to pull every item around you to your feet?
Example:
200 {Push MAX } ID:=3031 ## ID OF ITEM ON GROUND X:=Self.X Y:=Self.Y Z:=Self.Z Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!)<>1 VarSub(Y, 1) Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!)<>1 VarAdd(X, 1) Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!)<>1 VarAdd(Y, 1) Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!)<>1 VarAdd(Y, 1) Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!)<>1 VarSub(X, 1) Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!)<>1 VarSub(X, 1) Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!)<>1 VarSub(Y, 1) Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!)<>1 VarSub(Y, 1) Map.PickUp(!ID!, -1, 0, !X!, !Y!, !Z!
Instead of looking for an ID it just pull everything around you and drags it under your character.
I know that if i used map.throw "self" instead of map.pickup it would throw the items underneath me, but is it possible to pull everything without calling for an ID?