Good work.
but loled, cuz I have macros doing an exact same thing.... I even have it in my MS/ED Serpent Spawns Engran script that i shared.
Except I use specific monsters name, and also don't use Haste in PZ
[macro]1000 {SSTimer} Creatures.ByName(Serpent Spawn)>=1 [serp] ssTim:=0 exit() {serp} Creatures.ByName(Bog Raider)>=1 [bog] ssTim:=0 exit() {bog} VarAdd(ssTim, 1) exit()[/macro]
[macro]1000 {AutoHaste} PeZe:=Status.InPZ() !PeZe!==1 [a] ReUser.Pause(Strong Haste) exit() {a} !ssTim!>!sshaste! [dem] ReUser.UnPause(Strong Haste) exit() {dem} ReUser.Pause(Strong Haste) exit()[/macro]
variable
but loled, cuz I have macros doing an exact same thing.... I even have it in my MS/ED Serpent Spawns Engran script that i shared.
Except I use specific monsters name, and also don't use Haste in PZ
[macro]1000 {SSTimer} Creatures.ByName(Serpent Spawn)>=1 [serp] ssTim:=0 exit() {serp} Creatures.ByName(Bog Raider)>=1 [bog] ssTim:=0 exit() {bog} VarAdd(ssTim, 1) exit()[/macro]
[macro]1000 {AutoHaste} PeZe:=Status.InPZ() !PeZe!==1 [a] ReUser.Pause(Strong Haste) exit() {a} !ssTim!>!sshaste! [dem] ReUser.UnPause(Strong Haste) exit() {dem} ReUser.Pause(Strong Haste) exit()[/macro]
variable
Code:
#pauses utani gran hur after seeing monster for X second
sshaste=3