it is for the skinner tho corspes have two different ID at begining, first for few secs is immovable which can be only open by person who killed, then it changes to regular, moveable.
Why would you want to change plaugesmith corpse ID?
Corpses id just have to be in BBot.Items.txt with container flag ( 8) or immoveable container (24)
Why would you want to change plaugesmith corpse ID?
Corpses id just have to be in BBot.Items.txt with container flag ( 8) or immoveable container (24)