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Feyrist area
#1
Hey! Im curious if the bot is able to be in the feyrist area (released in tibia 11.40)

On an Ot server that runs the tibia 10 client with no battle eye, that has this area, my bot crashes (panic mode) when starting a script that has the walker set to be in this area.
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Feyrist area - by Soffver - 11-19-2017, 11:46 PM

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