Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Hexera EK advanced attack template
#4
(04-20-2018, 07:41 PM)Catar Wrote:
(04-20-2018, 07:33 PM)Kazan Wrote: you forgot to tell that if you will made every spell in different sequences it will use only first sequence all time and sometimes 2nd Smile Rest will be not used

Not sure what ya mean, try it, it works as it supposed to


And please stop using "reply" and quoting whole long post

I mean that;

On your screen you got many sequences (brutal strike, annihilation etc.) - Only first sequence will be used all the time and if it will be exhausted than bot will sometimes use 2nd sequence, but next ones will be never used... I tried that way with you around one year ago on spike script - we was havin' exori frigo sequence, avalanche sequence and SD sequence - it was using all time exori frigo Smile

But when i have built macro with variables (every variable was for other state of players on screen, target, mana etc.) and used those variables in full checks of sequences USING SAME VARIABLE BUT WITH OTHER VALUE it started working good.

I mean like

{C Avalanche}@ 0 0 100 3161 Check !AvaON!==1 ECheck:;
{Target spike spelle}! 0 0 100 2000 Check !SDON!==1 ECheck:;$ 0 0 100 0 Check !SDON!==1 ECheck:exori gran frigo;! 0 0 100 2000 Check !SDON!==1 ECheck:;$ 0 0 100 0 Check !SDON!==1 ECheck:exori max frigo;! 0 0 100 2000 Check !SDON!==1 ECheck:;$ 0 0 100 0 Check !SDON!==1 ECheck:exori gran frigo;! 0 0 100 1900 Check !SDON!==1 ECheck:;$ 0 0 100 0 Check !SDON!==1 ECheck:exori frigo;! 0 0 100 1900 Check !SDON!==1 ECheck:;$ 0 0 100 0 Check !SDON!==1 ECheck:exori gran frigo;! 0 0 100 1900 Check !SDON!==1 ECheck:;$ 0 0 100 0 Check !SDON!==1 ECheck:exori frigo;
{Target spike SD}! 0 0 100 2000 Check ECheck:;@ 0 0 100 3155 Check !SDON!==0 ECheck:;



10 {SD/spell check} SDON:=0 !w8safe!>!rdm! SDON:=1
10 {human timer} jestplr:=Creatures.PlayersOnScreen() !jestplr!>=2 [jest] w8safe:=0 exit() {jest} VarAdd(w8safe, 2) exit()
10 {AvaTimer} AvaON:=0 !w8safe!>!rdm! Creatures.PlayersOnScreen()==1 Self.Attacking()==1 AvaON:=1
Reply


Messages In This Thread
Hexera EK advanced attack template - by Catar - 04-19-2018, 09:31 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)